- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Based on the feedback from the YouTube community and from content creators, as well as after analyzing the occupancy of players in sessions of specific ranks, we have decided to make changes to how the matchmaking works and will implement them in the near future (without additional announcements).
Additional settings will be added to ground RB in sessions of BR 9.3 and above that will make battles of top ranked vehicles more intense but will slightly increase the average waiting time of finding a battle. When a player selects a session and joins the queue, the matchmaking system takes many factors into account. Now the number of players in battles on large maps will on average become larger than before, although waiting times might somewhat increase. We’re also looking into an option to change matchmaking settings depending on the number of users in the game; this will possibly let us achieve a more comfortable waiting time for the battle to start, as well as improve matching quality, leading to more players joining battles.
Similar changes have already been made in air RB in March this year. We hope you will appreciate this improvement in ground RB as well, and after the implementation of these changes we will continue to monitor matchmaking closely and will make necessary adjustments in real time if necessary.
Comments (77)
Comments will be premoderatedWe have thoroughly tested this change on dev-servers before implementing it, but in case you have any feedback or issues - please be sure to let us know in comments, thanks!
i'm fine with loading / waiting queues being longer if it means more players in a game. especially larger maps. Having those small 6v6 games on a map like fire fire arc really slows up the game play.
What is the max players in such battles?
nice work guys,keep it up
reducing BR spread would help a LOT if you're willing to increase queu time.
Ahh yes I can't wait to get killed by even more KA-50's and mig-27k's -_-
finally thank you soooo much omg its finally happen what I ask for years it is happening now.
Thanks for all the positive changes
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