- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Improved overcoming of obstacles
Trenches, embankments and other complex objects are sometimes no less dangerous for a tanker than enemy fire. From now on passing over them will be much safer. We found and fixed the bug where a vehicle might suddenly lose grip and hang on a fairly simple obstacle from which you didn’t expect such a trick.
To go into detail - it was due to an incorrect determination of the angle of inclination of the surface under the vehicle. We have corrected this calculation so there will be a lot less jams now. Concentrate your attention on the enemy, not on stumps.
Filtering suspended armament
Suspended armament on some aircraft can be so flexible that the number of available variants of equipment has long exceeded a dozen and with the advent of more and more modern and advanced vehicles in War Thunder, it only continues to grow. Because of this, even in the significantly refined menu of the suspended weaponry it is sometimes possible to get lost.
We noticed your comments about this problem and as a solution, we are adding additional filters that allow you to select for example only available weapons for your current level or display only your favorite and customary ones. Simplicity is the key to the fastest start of the next battle and reduce mistakes when equipping your battle vehicle.
Set an alarm for you
No, it isn’t about the alarm clock that disturbs a peaceful night’s sleep and spoils your mood in the morning. It is a very useful alarm clock which doesn’t bother you at all but it will warn you in advance if an item in your inventory is about to expire.
Now the alarm icon will appear on items with only hours left to activate or expire.
Boosters and personal discounts will be marked with a coloured box hours before they expire.
Extinguished additional fire in Assault
It’s a minor fix and a great excuse to remind you of an interesting battle mode where you and a few comrades are fighting waves of AI controlled opponents attacking your base.
“Assault” is available in the game mode selection menu under the “Battle” button. And we have fixed a bug where a defeated comrade might leave a firing hanging in the air when leaving a battle earlier. This was a good symbol of the loser’s emotions but it didn’t look very realistic.
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted by using our special service.
Comments (31)
could you fix the problem with fences, little trees, and cars? when a tank crashes into a fence, the tank brakes a lot (regardless of tonnage, armor and torque of it), that's not realistic
Can you make IR spotlight more brighter? Please 🥺🙏
could you unfix the sound?...and make the tank engines hearable again..literally now you cant hear enemy tank 20 meters from you or friendly fro that matter
Game freezes on startup, anyone else?
Hell yeah! Outstanding work, Gaijin!
Please fix the hull aiming of strv 103 series. It is unplayable outside of flat terrain.
They have "fixed" it 2 or 3 times already so I doubt that they will "fix" it again
Wow the m1128 has a huge mobility nerf. But im guessing that means it'll be a 10.0 right? Thats usually how US vehicles go
Other stuff to fix: Smoke trials going upwards left mid air by destroyed planes/bots while in SIM, you see those little colum of smoke generating from nowhere in the middle of the sky, going upwards for some meters in a cone of dark smoke Rear wiev mirror has some sort of weird filter on it? Clouds look weird and the reflection of the canopy disappear/appears progressively as you turn your head left and right, in planes with big rear view mirrors like the Macchi's it gets distracting!
Mh didn't know the comments didn't support wrapping the text with enter.... I can't even edit or delete it.... The third stuff to fix is that planes when are a distant "dot" sometimes still disappear
Can you fix your servers? The game is allways full of ghost shells and other weird things happening as soon as there are more than 80k players online. It's working fine otherwise.
Submit a complaint