- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the upcoming “Ground Breaking” update we will present three vehicles from the long anticipated Wiesel series. What they lack in size, they make up for in guns!
Wiesel series, SPAAG/SPG, Germany, V-VI ranks
Pros
- Ultra compact
- Excellent driving characteristics
- Good weapons
Cons
- Weak protection
- Small crew
Work on a new Bundeswehr air-landing armored vehicle to replace the KraKa began in the early 1970’s. The vehicle was created bare bones with the initial possible weapon options, an automatic 20mm gun or HOT anti-tank missile launcher. A little later, the version with a TOW ATGM appeared, and in total it was supposed to develop about 20 armament options in this project. In 1987 an armored vehicle with a 20mm automatic gun was put into service under the name Wiesel (German for "weasel"). The Bundeswehr ordered two large batches of the vehicle - with a 20mm gun and a TOW ATGM. IFV’s began to enter service in 1990; and soon Wiesel took a baptism of fire in Somalia, and later Kosovo and Afghanistan. In 1994, the Wiesel 2 version appeared with a slightly increased hull volume and an improved engine. Since the adoption of the second version of the armored vehicle, an active development of the promising versions, that had not been implemented earlier, began. In 1997, on the basis of Wiesel 2, a light air defense system was introduced, which was put into service under the name Ozelot. Combat vehicles on the Wiesel chassis are currently in service with the German army in many versions, including command vehicles, ambulances, self-propelled artillery and so on.
In the new major update "Ground Breaking" we will present three versions of armored vehicles based on the Wiesel chassis. All three are destined to be popular: they are small, fast and dangerous. Any hit taken is almost certain death, every battle introduces a bucket of adrenaline into your veins! Get ready for the invasion of the mean German "cockroaches"!
Wiesel 1A4
The basic version of the vehicle with a 20mm Rheinmetall 202/20 cannon. The gun is mounted on a remote mount, it has a very good traverse speed and excellent targeting angles. With the belts available immediately after researching, the gun can be effectively used against lightly armored targets, helicopters, and low-flying aircraft. The research of the DM63 modification will add a choice of the armor-piercing sub-calibre projectiles, able to penetrate many tanks in the side. The crew of the vehicle is only two, the fire control system includes a laser rangefinder and thermal imagers for both crew members.
Wiesel 1A2
The version of the armored vehicle with a launcher for the TOW-2 ATGM, tandem warhead TOW-2A and TOW-2B, which is able to hit tanks from above. Ammo capacity is 7 missiles, a crew of 3 (that really helps with survival in this model). Traditionally small silhouette, excellent speed, as well as thermal imagers for night battles. An almost ideal little beastie for capturing points and ambushes in the most unexpected places for the enemy!
Ozelot
This version of the vehicle with the Stinger SAM on board is the tallest of the three due to the high launcher, ammunition in the suspended box, and a pair of high antennas. However, the Ozelot is easy to hide in small bushes, behind ruins, and amongst rocks. Good missiles and low cost in Respawn Points - what else is needed to rid the threat to your team of overly self-confident attack aircraft and helicopters?
You can greatly speed up the research on this vehicle with:
- Leopard A1A1 L/44 (Rank 6, Germany);
- Premium account for 15 days;
- 2000 Golden Eagles;
Comments (114)
nice, germany really needed this because everyone knows how trash they are at top tier ...
There's other nations that have nearly 4 BR in between SPAA vehicles - nah give Germany more Spaa
Dozer15, nearly 4br? Britain is over 4br between Spaa
attack of the daleks! EXTERMINATE!!!
Like getting mauled by Kittens. Well they'll all be under tiered so feral kittens.
nice more childs to destroy
Yes yes. That's fine and all. But when will they introduce the M60T for USA M60 line ?
modern_primat, You are not Peter, go away, Germany suffering :(
Stingers? You mean the absolutely WORST manpad in the entire game? Impact fuze, crap overload and they go for flares. Put this at 7.7 max lmao.
your actually cooked
type 93 gets to be 9.7 for no reason but since this one is german i kinda expect it at lower BR
Whoa I'm so excited for them little Wiesels
How unpredictable more op tanks for Germany that needs none, while France can't get 3 vehicles in 2 years they get it in one update lmao
NurflugelHo229V2, LMAFO yeah sure franc suffers despite being the biggest minor nation if your not counting Brittan. god give me a bake you winy douchebag what about nations that really need it like Japan or Italy, its not just France. there tech trees have been continually neglect with Italy slowly getting better and Japans still having a BR gap of 2.0 in top tier and both not even having a 11.0!!!
If the Wiesel will get the TOW2A and M3A3 will be left without it you guys have to think about your development, every other nation that gets US tech gets it better at the same BR or the same at a lower BR, and the third case which is getting more common each update aka stronger and at a lower BR than in US TT.
why on earth would you want a TOW-2A? TOW-2B is better in every single way anyways and negates any armor they face other than smarter russian mbt design with roof ERA
Krushchev, https://www.youtube.com/watch?v=JohGniYph-c
Look. It's a worse R3 *laughs evilly in Italian* I shall destroy them to assert dominance.
shouldn't one of the crew be exposed to fire the weapon?
Ah yes a worse R3 with worse pen than a Pz.2 F and the speed of an Ru-251, No stabilizer, Armor that, can't take a .50 cal, and two crew should totally be at 7.7 or 6.7.
AYYYYY finally! im only going to use tow variant but tanks anyways waited a long time for this
Sure! Lets give germany Small high power R3 like go-carts, hell, why not bump the jumbo up a br point or two while were at it.
I could be wrong, but naming the "Wiesel 1 A2 TOW" a "Wiesel 1 A2" is not correct. The "Wiesel 1 A2" is a "Wiesel 1 A1 MK" with better night vision, whereas the "Wiesel 1 A2 Tow" (the vehicle in the Devblog) does not possess this enhanced night vision equipment, but instead has the "FüInfoSys" installed, aka a communications/info-upgrade (also, ya know.. a TOW). So either call it a "Wiesel 1 A2 TOW", or remove the TOW, add the 20mm again and call it a "Wiesel 1 A3 MK".
The designations are correct to my knowledge, the Wiesel 1A3 MK has a AOZ2000 thermal sight, and FüInfoSys while the Wiesel 1A4 MK has a PERI Z17 thermal sight and FüInfoSys. The Wiesel1A2 TOW we see has the FüInfoSys equipped, which is apparent by the dome shappend antenna on the front left. The thermal sight really isn't part of the Vehicle upgrade but a module for the launcher itself.
Tarkus64, The Number-designations are correct, yes, but you would NEED to adds "MK" (Maschinenkanone) or "TOW" to the designation to differentiate, because else you end up with the same designation for 2 different vehicles, with different equipment.
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