- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the upcoming “Ground Breaking” update we will present three vehicles from the long anticipated Wiesel series. What they lack in size, they make up for in guns!
Wiesel series, SPAAG/SPG, Germany, V-VI ranks
Pros
- Ultra compact
- Excellent driving characteristics
- Good weapons
Cons
- Weak protection
- Small crew
Work on a new Bundeswehr air-landing armored vehicle to replace the KraKa began in the early 1970’s. The vehicle was created bare bones with the initial possible weapon options, an automatic 20mm gun or HOT anti-tank missile launcher. A little later, the version with a TOW ATGM appeared, and in total it was supposed to develop about 20 armament options in this project. In 1987 an armored vehicle with a 20mm automatic gun was put into service under the name Wiesel (German for "weasel"). The Bundeswehr ordered two large batches of the vehicle - with a 20mm gun and a TOW ATGM. IFV’s began to enter service in 1990; and soon Wiesel took a baptism of fire in Somalia, and later Kosovo and Afghanistan. In 1994, the Wiesel 2 version appeared with a slightly increased hull volume and an improved engine. Since the adoption of the second version of the armored vehicle, an active development of the promising versions, that had not been implemented earlier, began. In 1997, on the basis of Wiesel 2, a light air defense system was introduced, which was put into service under the name Ozelot. Combat vehicles on the Wiesel chassis are currently in service with the German army in many versions, including command vehicles, ambulances, self-propelled artillery and so on.
In the new major update "Ground Breaking" we will present three versions of armored vehicles based on the Wiesel chassis. All three are destined to be popular: they are small, fast and dangerous. Any hit taken is almost certain death, every battle introduces a bucket of adrenaline into your veins! Get ready for the invasion of the mean German "cockroaches"!
Wiesel 1A4
The basic version of the vehicle with a 20mm Rheinmetall 202/20 cannon. The gun is mounted on a remote mount, it has a very good traverse speed and excellent targeting angles. With the belts available immediately after researching, the gun can be effectively used against lightly armored targets, helicopters, and low-flying aircraft. The research of the DM63 modification will add a choice of the armor-piercing sub-calibre projectiles, able to penetrate many tanks in the side. The crew of the vehicle is only two, the fire control system includes a laser rangefinder and thermal imagers for both crew members.
Wiesel 1A2
The version of the armored vehicle with a launcher for the TOW-2 ATGM, tandem warhead TOW-2A and TOW-2B, which is able to hit tanks from above. Ammo capacity is 7 missiles, a crew of 3 (that really helps with survival in this model). Traditionally small silhouette, excellent speed, as well as thermal imagers for night battles. An almost ideal little beastie for capturing points and ambushes in the most unexpected places for the enemy!
Ozelot
This version of the vehicle with the Stinger SAM on board is the tallest of the three due to the high launcher, ammunition in the suspended box, and a pair of high antennas. However, the Ozelot is easy to hide in small bushes, behind ruins, and amongst rocks. Good missiles and low cost in Respawn Points - what else is needed to rid the threat to your team of overly self-confident attack aircraft and helicopters?
You can greatly speed up the research on this vehicle with:
- Leopard A1A1 L/44 (Rank 6, Germany);
- Premium account for 15 days;
- 2000 Golden Eagles;
Comments (114)
Wait Are we getting driver Thermals with the 1A4?
These tanks are going to be really annoying to fight against with people who abuse the addon bushes in the customise menu. Do you have any plans to address this?
Literally used your mg, they aren't gonna 1 shot you lmao. Unless you too are lightly armour. In which case, better luck next time
Cant wait to see their BR, since its german we already know the drill :)
7.0 for the tow 2 B variant XD and 4.0 for the 20mm variant certainly...
8-8.7 for the tow, 8 - 8.7 for stingers and 7.0 - 7.7 for the 20mm.
7 tow 2Bs on a super mobile and concealable plateform... with only 2 tank in the game capable of countering it... Yep, definitly gonna be balanced...
You can pen the tank with machineguns and it doesn't sit as high as the bradley so it can't fire from behind cover as easy. It likely will be 8 - 8.7.
German suffer lol xD
Soviet needs more anti-air missle, not just 2k22 at 10.7
BMP-2M has Prox fuse missiles with 10km range...320m/s
Lets watch gaijin skip out on france again lol as amx40 is 'not that bad' . Germany needs some more i think these arent enough.. Where is 2A7?
Stop complaining jeez, devblog season still isn't over. Just be patient 🙄
JaFuzzz, It's usually what i say, but last update... :D.
Prototype version with 30mm RMK30 recoiless autocannon (instead 20mm) should be welcome and interesting (as premium) :-D
Wht about fixing research the helis and ships tree?
Now I know I normally complain about the overabundance of German vehicles being added... But in this case, the Wiesels are an awesome and long awaited addition and I am really looking forward to seeing them in game ^^
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