- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Along with an abundance of new vehicles and features, the next major War Thunder update will also introduce two new locations for combined battles as well as an updated test drive environment for tankers. Today we would like to tell you more about these so let’s dive right into the details!
New Locations
In the next major update “Direct hit” arriving to War Thunder we look forward to further expanding the number of battlefields for players to engage in heated skirmishes on by introducing two new locations for combined battles. Tankers, welcome ‘Breslau’ and ‘Spaceport’ to the map rotation!
Spaceport
Spaceport is another new combined battle map awaiting players in the upcoming update. While also featuring some urban combat, Spaceport offers more open fighting grounds surrounding the confined city center.
Players who took part in the April Fools event ‘Warfare 2077’ may recall already battling it out on Spaceport. Those players who missed this opportunity won’t have to wait long for a second chance, however. Spaceport will become available in the regular map rotation with the arrival of the next major War Thunder update!
Breslau
Breslau is a new combined battles map, focused on urban combat. The location is inspired by the Siege of Breslau (Wrocław) which took place in the final months of WWII. While focused around intense close-quarter engagements for the most part, Breslau’s northern area is home to a more open battleground, ideally suited for nimble light vehicles to outflank their opponents or scout enemy positions.
On the other hand, the southern end of the map offers plenty of opportunities for brawlers to duke it out in head-on street battles while the occasional town square or park with its wide open space will enable tank commanders to more freely maneuver and potentially break a stalemate.
Updated Test Drive
For some time now, tankers recall Kursk not only as a battleground, but also as the place where they give ground vehicles their first proper look outside the hangar. However, while Kursk was home to the largest tank battle in history, we believe that it didn’t do as good of a job of being a suitable proving ground in the game. That being said, we’ve decided to update the test drive for ground vehicles with a new location which gives tankers a much better environment to more thoroughly put their vehicle through its paces.
Unlike Kursk, the new test drive location is a lot more diverse. It features different terrain types, such as mud and paved roads, and also has more dynamic elevation while at the same time retaining the familiar dummy targets for shooting practice. As a result, tankers will be able to get a much better grasp of their vehicle’s performance under different conditions; for example how fast it accelerates on paved roads or how quickly it can get up a steep hill, or learn its vertical aiming angles. Also, aircraft AI targets are now available for all ground vehicle classes, not only SPAAGs. Eager to give it a shot already? The new test drive location will become available as part of the upcoming update, arriving soon to War Thunder!
The new locations and updated test drive will soon appear in War Thunder as they arrive as part of the next major update. Stay tuned for more!
The War Thunder Team
Comments (82)
Did you fix some of the glitchy parts on Spaceport? On the concrete ramps near the northern launch site, tanks could fall into the concrete structure.
Gaijin, Why do we still not have the option to fully test a tank either with all of its upgrades (like being able to select a specific round in a stock test drive) or a stock one? Also the option to spawn in specific tanks that we could test our current tank on? instead of dummy targets, you could have an option to fight whatever tank you're supposed to fight. And being able to test tanks in the future? I wouldnt have grinded IS-3 if I had the chance to compare it to T-54.
It's not perfect, but you can always set up a custom game with AI to try against a wider range of vehicles. Can;t pick specifics, but can set the BR range and nation that they use.
The maps look amazing and the new Test Drive was necessary. I do hope, however, that we will also see plenty more dummy targets to shoot at them and learn how different ammo types behave against a larger span of targets.
Nice... for tankers. When are you going to fix the top tier air maps so that we aren't fighting in a phone booth with machineguns?
For ground vehicle test, aircraft also should respawn as target for ALL type of vehicles not only for SPAAG because there are many vehicles that are capable of anti-air such as those vehicles with proximity fuse shells or IFV with auto-cannon which currently only has ground targets to shoot at while no jet or helicopter to test its anti-air capability...
did you bother reading the article?
"""Also, aircraft AI targets are now available for all ground vehicle classes, not only SPAAGs."""" thank youuu, finaly!!!
so i'm gonna bet that when playing +7.3 BR tanks, i'm gonna see breslau a lot but spaceport rarely or never and when i play below 7.0/6.7 i'm gonna see spaceport more often, if the current red desert map rotation is anything to go by. seriously gaijin, fix your map rotation, i have red desert on my "liked" list and while playing above 7.3, i have seen it 6 or 7 times since the patch that brought it while i see small low tier maps all the time, thats so comically broken it baffles my mind.
Sweet.
These Maps look good. Well done Dev_Team.
Nice more city maps and I love the Nevada VLA dishes that's awesome now if only I had a hummer to race around them with them yanks do have hummers that can punch armor hint hint.
You should try Japanese Type 93 ;)
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