- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Improving weapon control logic
There is a possibility in the game to switch to a specific armament in your vehicle that allows you to control only it - regardless of other cannons and suspended weaponry. However previously, in the case of aircraft, after such a switch the hotkeys continued to work. These hotkeys might already be assigned to specific actions for other weapons (typical example - the assignment of firing on aircraft machine guns to one key and cannons to another) which created a problem.
Now, switching to control specific weapons on the aircraft will block the hotkeys responsible for actions with other weapons. It has become more convenient.
Fixing the miraculous commander’s camera
The new functionality of the commander sights is very useful in many situations but what they didn’t know was how to make your own vehicle invisible. Because of the bug the hull of your ground vehicle and its cannon disappeared in the sight.
This mystical problem has been fixed.
Adding control for weaponry from commander position
We continue to expand the range of vehicles that have access to more useful functionality for controlling weapons from the commander's sights. If you have forgotten about it, we explained its functionality here.
Vehicles that have received this additional feature: ZTZ96, M41 SDF, leKPz M41, VEAK 40.
Correcting the rangefinder values in smoke
In the last “It’s fixed!”, we made an important fix to the game mechanics in aiming that began to ignore smoke screens when aiming at a target. But the vehicle’s fire control system with automatic range input introduced the maximum range into the sight and knocked out the player’s aiming in such situations.
Fixed! Now rangefinder values will be displayed as before, but this value will not be automatically entered into the sight.
Untied the electro-hydraulic suspension from the engine
We continue to work on vehicles with the hull aiming mechanics. This time we are fixing the cases of elevation angle failure when the vehicle’s engine is damaged or disabled.
In reality the electro-hydraulic suspension is capable of raising and lowering the hull without the help of the engine. Now it can be done in War Thunder.
Clarified hull aiming mechanics
Now, for the vehicles with hull aiming, the horizon control will no longer work with a damaged engine, tracks or transmission. The change will not affect VT1-2 which, with an operable running gear due to auxiliary electric engines, is able to turn even if the engine is inoperable until the batteries are depleted.
Aiming during crew replenishment or when assisting in repairs and firefighting will remain so that vehicles with hull aiming will not receive an additional penalty compared to conventional tanks that can aim and fire in such situations.
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.
Comments (35)
Have you guys considered delaying cas and spaa spawn by 3-5 min as a way of balancing cas?
oh god! this is big solution(no satire here). also gaijin, please add M60T(best m60) for USA M60 line. support m60t on wt forum.
modern_primat, why do you keep going on about the M60T. You insert it into every comment you post and it just gets ignored
Games are starting to crash again aka 90% PL. And hitting the cancel button isn't working anymore, again you get sent straight into battle when you press cancel.
I just played few battles. Ping 32ms, PL 0%. Please check your connection, if problem stays, please use technical section on our forum.
Stona_WT, Hey stona what do you like to play most?
See picture of VEAK 40, thinking yes proxy fuze is finally working again. But no.
Great work, love the changes to aircraft weaponary, it was quite an annoying thing to deal with when it came to a few planes. Keep up the good work, this form of topic that details bug fixes and improvements is probably the best thing you guys ever did. Yay for transparency!
there is still a bug "cancel queque". you fixed when passing 1-2 sec after cancelling and you entering a match. but you still didnt fixed after cancelling queque sometimes immediatly you can enter the match.. ALSO you still didnt add M60T... support M60T on wt forum. best M60 for usa m60 line..
Pleasse stop this M60T bu||shit on every post. This don't make it happen.
we already have the M60TTS
Any plan about switching loaded ammunition without wasting one?
Any updates on the smoke flickering issue?
Please, fix a bug of T-80BVM's machinegun and make the IR spotlight brighter 🙏
Fix the bloody CV9056 will you?
When is the hunter FGA and other jets that are getting permanently uptiered into supersonic jets with flares and aim9Gs going to get downtiered? Me and my friends bought the Hunter FGA to play with each other and now it's completely useless at 9.7 getting uptiered literally EVERY game. Everyone is faster, more maneuverable, and has better armament. It's impossible to get any kills, just get clubbed by 10.3s all day..
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