- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Take a fresh look at ground battles in War Thunder - through a functional commander sight!
In the upcoming War Thunder major update, we will introduce commander sights for ground vehicles, primarily tanks. The commander's sight is not only an optical observation device, as on tanks of the mid 20th century, but also a complex fire control system, which includes night vision devices, a laser rangefinder, and so on. In order to make ground battles in the game more authentic and atmospheric, we plan to transfer some of the functions that are now implemented in ground vehicle binoculars and in the camera control menu to a specialized device - the commander's sight.
So, the commander's sight is a separate module under the control of the vehicle commander. It has its own rotation axis - for example, the simplest commander's sight in a Soviet T-54 or an observation device on the turret of modern tanks. The commander's sight has its own reticle and magnification, which corresponds to the vehicles in reality. On modern tanks, the commander's sight has its own night vision device or thermal imaging channel, and can also be equipped with a laser rangefinder. In addition, with the view from the commander's sight on some vehicles, a player is able to control an the AA machine gun on the turret.
Using the commander's sight, you can even fire at enemies using ocular refraction, if the vehicle has an eyepiece on the gunner's sight, or is equipped with an independent commander's fire control system. In addition, in Realistic battles we’re adding an automatic input measured distance from the laser rangefinder into the scope, which has already been implemented in Simulator battles - now, with the advent of the commander's scope, this function becomes logical.
Since the commander's sight is a tool at the commander's workstation, if they are wounded, the commander's sight functionality will become unavailable to the rest of the crew. If the gunner or mechanic does not have dual control systems, the vehicle goes blind at night or in bad weather. So for maximum effect, hit the commander in an enemy tank!
What about the binoculars? We plan to leave the binoculars as a purely optical device - with its help it will no longer be possible to use the night vision and thermal imaging channels. In the next updates of the game, we will move the rangefinder functionality from binoculars to the commander sights.
Of course, the commander's sight does not affect third-person view, the view from the gunner's sight or from the binoculars - this is a new type of view to control the vehicle's fire control system. In the control settings menu, there will be new options to assign buttons to turn on/off the commander's sight and related devices and weapons - for example, an IR searchlight, a dual control mode for a cannon and a coaxial or anti-aircraft machine gun, and so on.
We hope that the new feature will please War Thunder tankers. We really like the commander sights and will definitely try to make them more diverse and functional.
The War Thunder Team
Comments (122)
This is great. Hopefully I will not need too much new buttons, though. Every key is already used at least twice on my keyboard. ^^
this is NOT great! because they still didnt add M60T! best M60 for USA!
modern_primat, Nobody cares about it.
POG. Thats awesome. But will we have that moving animation? (like in the teaser?)
Bruh, it will be like moving the gunner.
ArthurMorgan_, i mean the commanders sight moving(turning around) while looking
Most excellent! It's refreshing seeing a purely good implementation of something!
There's no way to know that yet. Hopefully it is.
Awesome, I "look" forward to using this new system :)
Everyone liked that
no,m18's commander doesnt
Mr_Wang_2020, m18 cmdr gonna get a straight up pov instead, with a "historically accurate 180 fov" with only the center being in focus XDD
Tanks stuff... So boring !
shut it
You boring
i have waited for this, nice one gaijin! cant wait to test it out! and that the gun sets automaticly to the range measured by the laser rangefinder is also a very nice addition. been waiting for that one a good while. also i hope the commanders sight will move as you look around with it. and the commander is now important, other than being just another crewmember. awesome!
Excellent news. I'm kind of hoping that it brings in the future the functionality present on AMX-30 tank series, with their optics tracker and stabilisation.
Very cool
is there a list of tanks?
Yes check the european canadian on YT he made a video of every tank/plane/boat upcoming
At the moment, the commander's sights have been added for most vehicles of rank IV+ (where they were historically)
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