- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Overpressure damage from external ammunition
An important fix for specific vehicles. Crews of the U-SH 405, the AMX-13 (SS.11) and the AMX-13 (HOT) won’t be affected by overpressure damage after enemy hits to the external rocket and missile launchers.
Survivability increased!
Frag to the tanker, not the pilot
A cosmetic issue might appear in specific situations in the kill camera. When a tanker destroys an enemy ground vehicle simultaneously with a pilot dropping a bomb exactly on the same enemy, a frag may appear to be counted for the pilot!
Actually, a tanker always got his awards, but the situation looked odd. Well, it’s fixed now!
A bit more improvement of the shell camera
In the last digest we talked about the major improvement to the shell tracking camera in naval battles. It started returning faster, started interacting better with automatic cannons and even widened its viewing angle.
This time it will immediately return to the player if the shell missed the target. After all, there is no point in watching how a shell interacts with water, definitely not hitting anything.
Correct shell cards
This fix also relates to the last release of the digest where we introduced the displaying of a shell card in the modification window even if it hasn’t been unlocked yet.
Unfortunately due to a small bug the characteristics might have been displayed incorrectly but we have fixed this. Now you can study them.
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.
Comments (49)
I love your fixes! Literally just got russian tracks absorb my APFSDS perfectly side on and did no damage other than tracked him, And oh that time when i shot a TURMS perfectly from the side and his kontakt-1 completely stopped the APFSDS! All these bugs that were claimed to be fixed in one of this ''fixed'' serie btw.....
So let me get this straight: vehicles with external ammo won't get destroyed when that ammo is hit by overcringe, but my Type 74G will still continue to get utterly vaporized if anything with HE lands on the turret mounted machinegun?
These articles always put a smile on my face. Love it! 👍
Please fix T-72 TURMS-T commander sight! When you use AA machinegun only and rotate back commander sight is floating in the air! So annoying when you pay 60 EUR for that tank!
NO it's not fixed it's still shit
The tracer bullets of the Soviet coastal fleet sometimes disappear and become stealth bullet chains after reloading. When will it be repaired?
All navy have this problem
When could I expect the problem with the flickers, to be fixed? It can easily destroy many games, cause the camera, and sight escapes somewhere on its own.
Hello. Why is it so huge problem to add Fairmile C boat correct amount of rounds (i.e. add another 1160 rounds for Rolls Royce and another 560 rounds for Pom Pom)?
When are you fixing the near game breaking graphical glitches on Ps4 where the cockpit dials are unreadable and aircraft are seriously low resolution. This has been going on for probably almost a year now with no fixes whatsoever.
"Fixed". Rofl. Same as you fixed gear shifting on tanks, while they still shift like granny on a 5 degree slope. Or like you fixed missing 700kg of trust on MiG-23, so you can flog as many premium F-5s as possible. Don't make us laugh.
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