- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Today, we’ll be going over the bug fixes and improvements that we’ve made to the game over the past week following the Firebirds update. Let’s take a look!
If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.
Sharpness issues
After Firebirds released, quite a few players experienced an issue with image sharpness: altering sharpness in the PostFX Settings had no effect. We fixed this issue first, and then noticed some more reports that demonstrated how excessive sharpness made the game look like it was running at a lower resolution. To circumvent this, we’ve moved the sharpness settings from the main graphics menu and transferred it to the PostFX Settings menu instead; all sharpness related settings can now be found there.
Underworld
We received numerous reports from players who instead of spawning their tanks normally at the respawn point, instead found themselves spawning in the middle of the map falling through the world into the depths below. From here, they were able to fire through the ground at targets on the surface with impunity. We couldn’t let that slide — there will no longer be any underground shenanigans.
Excessive limitation
Some aircraft weapons can’t be used at extremely high speeds, they have a fixed Mach number drop limit. Due to a recent error, this limit started blocking other weapons and even countermeasures on bomb-carrying aircraft flying at high speeds. We quickly spied the naughty part of the code responsible for this and fixed the problem.
Low visibility
In Air game modes, enemy markers started to vanish at distances over 10 km. It affected both Arcade and Realistic battles in cases where an enemy was spotted by a teammate. Like the previous errors, we quickly fixed this one too.
That’s not all!
As always you’ll find the full list of improvements in our main changelog! Here’s a few more while we’re here: while in a tank, your engine volume no longer decreases after exiting sniper view, the game will no longer crash when aircraft debris hit trees, and projectiles no longer pass through allies.
Comments (18)
Comments will be premoderatedCan we extend the range of target Pods from 20km to atleast 40km ??
I find it very ironic you use the picture of the Ki-102 Otsu as the cover art for this article when it still doesn't have its bombs after 11 years
is that a new wallpaper of the Ki-109?
It's an older artwork.
It's been a while since the last "It's Fixed!" update and accompanying article. Always glad to see these. Good stuff, Gaijin. 🫡
When will you guys enable the High-G vapor on xbox? Just wondering
As answered few times already - devs are working on it.
Stona_WT, Answered with Sass - It's the Stona Way™️ 👍
Good. Now bring back Advance mode!!
You mean Blitz?
please make avaiable the bf 109 z1 in the store!!
My RTX 4070TI had a huge frame rate drop after the update even in medium graphic settings (under 20 fps)
i do have a 3060 TI and still have over 170 FPS at optimized settings (raytracing off as if it only better for the enemies hiding in the shadows) so you better check Nvidia Drivers
Can you please look into fixing AA20s?
Username checks out.
Is that a wallpaper of the Ki-102 Otsu? Did yall finally add its bombload and fixed it's rear canopy?
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