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It’s fixed! №11

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

“It’s Fixed” hangar delivery!

All updates and fixes in War Thunder now show after login on arrival in the hangar, like our major update changes! You won’t miss a single important update!

By the way, you're able to track all delivered updates by clicking the (?) icon in the hangar and proceed to the Updates history.

Tracks in the hit camera


Some time ago we implemented “physically-accurate caterpillar tracks” where they responded in detail to external factors in War Thunder. At the same time the tracks on vehicles with new mechanics simply disappeared from the animation in the hit camera (although they were correctly taken into account in the penetration calculation).

We have corrected this unfortunate omission and now the new tracks will be correctly displayed in the hit camera.

Erratic Missiles


You may have noticed that missiles fired by other players were behaving strangely in flight. They flew sideways or twitched strangely. This problem was purely a visual one. In reality the missiles behaved correctly and the bug didn't affect the hit probability or damage in any way. 

We have corrected the behavior of guided missiles for the outside observer. Now the flight looks correct!

Capturing the sun with a seeker


You know the main disadvantage of an IR seeker, right? Its favourite target is the sun to which they eagerly switch at every opportunity. Nevertheless this peculiarity should not appear if you just have looked at the sun through a pilot's eyes and not of the seeker itself.

This is exactly how the bug was manifested. It reproduced the capture signal if you looked through the freeview camera at the sun. A missile could be launched also in this case. We have fixed this strange behavior but we still don’t recommend looking at the sun directly - it hurts!

"Friend-or-foe” in the commander's sight

Recognizing the enemy in the gunner's crosshairs in Simulation Battles has been working for a long time. A few seconds of waiting and the gunner will tell you if there are allies at the specified coordinates.

Exactly the same mechanics were added to the new commander's sights which recently appeared in many vehicles. Similar functionality and just as high in usefulness. Take advantage of it.

Shell tracking camera has been improved


In the “Red Skies” update we added a useful shell tracking feature for a ship’s cannons - for easier targeting to better understand shell ballistics and simply as a spectacular sight to see how your magnificent shot destroys the enemy.

In this digest we report that we have qualitatively improved certain aspects of camera behavior. It will now show the firing results more clearly and more widely and return “home” faster. Enjoy!

Shell cards in the module window

Missiles and other ordnance cards will now be displayed when you move your cursor over it, even if the modification itself hasn’t yet been researched or purchased. Useful if you haven’t yet thoroughly researched all the weapons present in War Thunder. 

More improvements

This time as always we have prepared a large number of useful fixes and game improvements. Be sure to read the full list of changes that we publish in a separate change log - there is a lot of interesting stuff there.

Open the full changelog

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.


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