- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We continue our column with more details about released improvements and fixes. We are glad you enjoyed the first digest.
This time we have gathered a particularly large collection of important improvements and fixes. Be sure to to check out all of them in the updates section on the web page.
Displaying of ground vehicles with aviation
It was possible that ground vehicles might be visually displayed under the surface in aircraft battles at a distance of over 1 kilometer.
In fact the vehicles were not below the surface, the issue was in the display of landscape at great distance. Optimization took place to save the resources on your PC and because of that the ground with reduced detalization might overlap the tank model.
We have improved the display of vehicles in all locations from a bird’s eye view. Thank you for your reports on the forum!
Viewing angle of the sights
This fix will be of interest to many tankers! In addition to sight magnification (zoom) the gunner's sights also have the view angle limitation in the game which looks like a black vignette (black screen outside the sight). We have corrected the incorrect size and increased the view angle through the sight for many vehicles at rank V-VII (more than 80 vehicles in total). Let’s list some of them: AMX-30B2 BRENUS, AMX-30B2, AMX-10RC, Roland 1, FlaRakPz 1, M247, ADATS, Type 93, CV 90105 TML, OTOMATIC, AMX-40, AMX-32, Leopard A1A1, Leopard I, Leopard A1A1 (L/44), VT1-2, Type 74, Type 74G, Type 16, OF-40, OF-40 Mk.2A, OF-40 (MTCA), M48A2 G A2, M48 Super, RakJPz 2, Maus, E-100, Chieftain Mk 10, Radkampfwagen 90, Rooikat Mk.1D, Rooikat 105, Centauro, Centauro ROMOR, Centauro MGS, Sho't Kal Dalet, Strv 104, KPz-70, MBT-70, Object 906, ZTZ59D1, SIDAM 25, SIDAM 25 (Mistral), Ariete, Ariete (P), Ariete PSO. Take a ‘wider’ look at the world.
Ultra-Low by mistake
Sometimes it was the case that the memory capacity of previous generation GPU’s wasn’t detected correctly, so the game was forced to run with a compatibility with older GPUs mode (ULQ).
We hasten to return you all to the beauty of the War Thunder world. The bug has been fixed!
Phantom aircraft canopy
SB players told us about a very tricky problem. If you start to close the canopy during flight at high speed and it breaks off at that moment, the closing sound would still be played and the wind noise would become quite like you did not break the equipment.
By the way this effect didn’t affect the vehicle’s flight characteristics when the canopy was opened, but we fixed it anyway. Glory to the SB pilots, thanks to which we have caught this bug!
Missing grass
It’s simple here. After the flight in an aircraft in ground AB it might have been the case that the distance at which the grass was displayed around your ground vehicle was reduced. We have returned the grass to its rightful place.
Sliding sight
This didn’t happen in battle! The gunner’s sight in SB replays shifted to the side when looking from a first person view.
We have fixed it and double-checked. Now everything is ok, you can continue to watch other people’s battles and get jealous. You can do this by way of the special page.
Correct repair on the airfield
The description of this issue sounded like this: “repair of the damaged aircraft has been interrupted if you go to 50% of engine power or higher”. sounds logical and makes sense actually. What aircraft mechanic in his right mind would walk up to an aircraft that is ready to take off?
But War Thunder’s aircraft mechanics will be the most fearless now and will help any amateurs that are twitching the controls and pressing buttons even in such a situation.
From A to Z
In this digest we have listed just a few bug fixes that concerned a significant number of our players. In addition to these, we have done a lot of work on many weaponry and vehicle characteristics - for example we have clarified the numbers for some cannons and machine guns as well as on game mechanics and sounds. You can see the results of our work by reading the full changelog.
There is no “like” button. But you can just praise the developers in the comments.
The War Thunder Team
Comments (125)
Nice. I can't wait for volumetric shell fix and reasonable repair costs.
Some very nice fixes in this changelog, it's always appreciated. Also really liking this blog series, please keep it going. Question: will there ever be a rework of Volokolamsk?
i tough my grapical problem has been fix, this bug come after major update ixwa strike mising in game asset plane effec on plane acrobatic smoke, engine fire, gun fire rocket and misile trail its force me to play ulq on ulq i can see all this mising in game asset i dont know its bug or obsolete VGA. i want to enjoy scenery on warthunder again on ULQ i cant do that my VGA is AMD radeon HD 6570
Minimum requirements for GPU: DirectX 10.1 level video card: Intel HD Graphics 5100 / AMD Radeon 77XX / NVIDIA GeForce GTX 660. Sorry mate :(
Bro you seriously need to get a computer that isn't 2 decades old...
Great job team ! Oh, and just a friendly reminder that the r3 is still at 4.0
the ground display with the ground overlaping tanks is a serious and major one that was really pissing me off for the longest time I am glad its fixed thank u.
Thank you for the fixes. Will there be a fix to disallow minimum graphics if the computer has a good or great graphics card. Thinking about unfair gameplay in Groud RB battles.
*Tlok* Noice
But you havent's fixed missiles yet, for those who are forced to use ULQ
It is infact the most worked on game and listened by its players congrats war thunder you are doing your job better than we ask xD.
Its kinda sad that gaijin has to do these cause most people just dont read the change logs its good to have some clarification in some specific topics but people think gaijin dont fix anything just because they dont read things i like these but i dont think they should be needed it just shows how out of touch the comunity can be sometimes
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