
- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Catalina v.10.15 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: OS Big Sur v. 10.16 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the War Thunder “New Power” update, we are dividing warships from all playable nations into two separate tech trees with traditional vertical research - blue-water(larger ships) and coastal fleets(smaller vessels). Torpedo boats, gunboats, and frigates will be upgraded in their own tree, while enthusiasts of larger ship classes will be able to start research immediately from reserve destroyers to heavier ship classes. In this case, ships of all classes will still meet together in battles, the ships you have already researched will not need to be researched again, and the crews will be able to master any types of ships without restrictions.
The division in the fleet tech trees requires changes in the cost of researching, buying and repairing ships from different classes. For details on these changes, see this table. Please note that the maximum reward multiplier in Silver Lions for the blue-water fleet has been increased from 150 to 280% in AB and to 360% in RB.
Due to the rearrangement for the majority of destroyers by ranks I and II, and the reduction of the multipliers of rewards for linear units to a level corresponding to their rank, we are forced to remove from sale all premium vehicles of this class, while maintaining their current economic parameters. In the next updates, we will be adding new premium destroyers and cruisers for ranks I-III, but with new, more relevant prices. These new vehicles will allow you to quickly reach the top battleships and cruisers, and in the New Power update we are already planning to add 6 initial premium rank I destroyers and two destroyers of rank II-III.
- Type 1939 (T31) - Germany, rank III, BR 3.7, 5040 GE, 284% RP
- Z20 Karl Galster - Germany, Rank III, BR 4.3, 6090 GE, 308% RP
- Project 7U Stroiny - USSR, III rank, BR 4.3, 6090 GE, 308% RP
- Project 41 Nesstrashniy - USSR, Rank III, BR 4.7, 7080 GE, 332% RP
- Geniere - Italy, Rank III, BR 4.3, as part of a pack, 332% RP
- USS Welborn (DD-195) - USA, rank I, BR 3.3, 250 GE, 150% RP
- USS Moffett (DD-362) - USA, Rank III, BR 5.0, 1300 GE, 272% RP
- 1924 Iltis - Germany, rank I, BR 3.7, 250 GE, 150% RP
- Kerch - USSR, rank I, 250 GE, 150% RP
- Montgomery (G95) - Britain, I rank, BR 3.3, 250 GE, 150% RP
- Class J (leader) - Britain, Rank II, BR 4.0, 1000 GE, 248% RP
- IJN Satsuki - Japan, rank I, BR 3.3, 250 GE, 150% RP
- Aquilone - Italy, rank I, BR 3.3, 250 GE, 150% RP
Premium destroyers available for purchase on the Market will be hidden in the research trees for players that haven’t purchased them. But you can still find them on the Market with a search.
The changes will also affect squadron vehicles: The Project 35 will be moved to rank V in the USSR coastal fleet tree with an increase in research cost to 520,000 squadron experience and a maximum purchase price of 5,600 GE; The IJN Shimakaze will remain at rank III with the same squadron RP and Golden Eagles cost.
In the War Thunder “New Power” update, we are presenting the first battleships and battlecruisers! These are giant, heavily armored ships with large-calibre guns. Most of those added currently were built at the very beginning of the 20th century; it was these war beasts that represented the main force at sea until the beginning of World War II. Read our devblogs, where we will tell you about some of the battleships from the upcoming update War Thunder: “New Power” very soon!
Comments (282)
I believe there's something wrong with our bloody ships today.
Man you don't stop whinning don't you?
All answers (4)[email protected], Dude its a quote from the Battle of Jutland
Aren't you sad they aren't adding the Mirage F.1 this patch?
All answers (8)EasternRays, Are you sad they aren't adding the T-90M?
The one problem I can see with splitting the naval tree like shown is that these ships don't work on the same maps. This was already an issue in previous updates, especially on 3-cap. If changes aren't made to the game modes this is going to be a problem; I'm hoping this has been considered and worked out already.
Come on Stug, I know there are problems, but this devblog addresses half of our previous concerns! I know there is still a long way to go, but look on the bright side! This is a step in the right direction, and if we only ever complain, it wont get better. I say chin up and lets enjoy the good things! I will most certainly be looking forward to your video on the topic, make it fast, I can barely wait! :D
All answers (3)iamMrMech, Ah, since it took Gaijin 2 years to implement the obvious I think I'll also keep an eye on the problems ahead while I enjoy before Naval ends up like the Titanic.
Bruh... Naval EC solves all problems
At last, at last!!! Ahh, eh oh my God, ohh my everything it's everything, THIS is what everyone has been looking forward to and expecting ever since Naval was anounced!!! AAAAAAAAAAAAAAAAAAAAAA
Everything: the research changes, the economy changes, AND BATTLESHIIIIIPS!!!!!!
All answers (2)SPANISH_AVENGER, yeah they did a good job :D
YESSSSSSS!!!!!!!!!!!!!!!!! Now I CAN GET BIG BOATS And BATTLE CRUISERS not just Mtbs YES! THANK YOU GREAT SNAIL! Seriously tho this is great! thanks gajin!
This is a great improvement towards the research aspect of naval. Hopefully with the addition of more vehicles to both the ground and air trees for all nations we could see something like this, splitting it into WW2 and Cold War, and I'm sure this change could bring a lot of people that like Cold War Era vehicles to play the game.
The problem wasn't a gap in the tree. The problem is there is no gap between the small boats and destroyers. It's obvious Gaijin doesn't play their own game because destroyers ruin the small boat game experience and fun. The whole destroyer/cruiser line needs to be raised 1.0 BR with weakest Destroyer at 4.3 br. This would give the small boats a place to breathe and enjoy the game. IF ship BR's began to get to high in the future you could cap the max plane BR's allowed.
All answers (2)Maximus_007, Did you read the article? Everybody at that tier has destroyers now, therefore the problem is solved. They can all spawn in reserve destroyers as a primary vehicle, then use reserve PT boats as an additional spawn and cap smaller points.
pssst, there is a suggestion on the forum about this
How big are your feet
the real question
:Rokker:
This sounds promissing! I hope that the rest (stock grind, map design, objectives etc) also have been overhauled! This is the chance, Gaijin, don't let us down! See you on the waves of War Thunder
I want to know if we will see a refund for the SL and RP we would have all put into navel.
Will we get a refund in the difference price for all those destroyers?