- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
One of the more unusual vehicles in the game will be the Roland 3 air defense system on the chassis of the MAN truck! A mighty newcomer joins the battle in the next War Thunder major update!
FlaRakRad, SAM, Germany, VII rank
Pros
- Roland 3 missiles out the box
- VT1 missiles with a 12 km range
Cons
- Huge profile
- Weak protection
- Mediocre mobility
The FlaRakRad self-propelled anti-aircraft missile system with the Roland 3 surface-to-air missile system became the most advanced modification of the Roland, Franco-German anti-aircraft missile. While the army version of the FlaRakPz 1 self-propelled air defense system was equipped with a tracked chassis, the air defense services and the German naval forces settled on wheeled chassis for AA systems for airfield protection. At the end of the 90’s, a MAN 6x6 truck was chosen as a chassis for the Roland 2 complex, but soon a unified command vehicle on the chassis of the MAN 15t mil gl KAT I A1 (8×8) truck was adopted, which served as the basis for further development of the Roland family.
One of the latest modernization programs for the complex for the needs of the German army assumed the possibility of launching not only Roland 2 and Roland 3 missiles, but also promising long-range VT1 missiles, but the program was not completed and by 2003 Germany refused to further modernize the Roland complex in favor of more modern systems.
In War Thunder, the FlaRakRad SAM will be the new top-tier air defense vehicle of Germany, which will become available at rank VII with the release of the next major update. This is a very unusual machine with a chassis unique in our game and excellent guided missiles. The Roland 3 air defense system is unified to work not only with Roland missiles, but also with more advanced VT1 missiles, which will also be presented for the first time in the game on this vehicle.
The FlaRakRad base is an army wheeled MAN 8x8 truck. It has a radar control system and a twin launcher for guided missiles. As a result, the build itself has huge dimensions both in length and in height, while featuring no armor protection. Covering such a giant on the battlefield is quite a task. It's speed is not high, and in an open field, FlaRakRad is visible from afar and will become easy prey to the enemy.
However, when well covered, FlaRakRad provides almost perfect protection for the team from air targets - immediately after purchase, the vehicle has Roland 3 missiles, and after research is capable of mounting VT1 missiles in battle, that have a radius of up to 12 km, a speed of about Mach 3.5 and a high available overload. This air defense system has equal or greater chances in a confrontation with any air targets, including helicopters. By the way, unlike other self-propelled air defense systems, the FlaRakRad has a pretty good ammunition load - a total of 10 missiles, including those mounted on racks, but no other weapons are provided on the vehicle, though it does have smoke grenade launchers. As a great bonus - the vehicle is equipped with a thermal imaging camera and a laser rangefinder which makes targeting easier at long ranges and in any light conditions.
The eight-wheeled FlaRakRad is one of the more interesting vehicles in the next update! Follow our news, we have a lot to share!
The War Thunder Team
Previous Development Blogs
Comments (410)
Hohohohoho... this is it, very nice and good job for u, Gaijin.... Thanks to add this truck, finally i can carry 2 SPAAs on top tier... Bye-bye copers....
welcome to hullbreak central, tiniest part get clipped and the whole truck is gone
hope were getting pantsir for russia
i was hoping more for gepard a2
oh oh my *wipes tear* the trucks, they have come i am at peace. Truck. vroom.
everyone in the comments whining in hopes of getting a BC, crying about how Germany gets another "good vehicle" while no-one else gets anything and some other irrelevant lunacy. Meanwhile I'm ecstatic to the point where I [REDACTED], leaving a casualty count of 37, causing 14.6 million dollars in structural damage and placing the city on lockdown for the next 2 days. We have a truck. A true "truck". In warthunder.
Since I'm perma banned to chat ingame I will try my luck here. Ok here it comes, my 3 step plan to solve this naval issue once and for all: 1. Spam Devblog chat 2. ... 3. Battlecruisers!!!
any chance of any battlecruisers all early battleships naval needs it.
8 wheels and all that metal, you could make 2 willies jeeps out of it, 1 with the 12.7mm AA on the back and another with a SPG mount com'mon you know you want to.
All nice and dandy with the new vehicle, but why not fix the damn ghost shells first?
Rather than BC's next I would love to see Submarines yes they are slow but you could counter this with them getting a spawn closer to the middle of the map and start underwater (to simulate the subs getting into position the night before the battle) with them only able to take a zone if they surface and an underwater time of 10 to 15 minutes no less or they become as useless as the mines are at present. (BTW add 5 to 10 more minutes to mines time)
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