- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
World War scenario: Battle for the Fulda Gap
Commanders, we are preparing for the new season of World War mode, dedicated to the Cold War period and Arab-Israeli conflicts. This intelligence data on one of the new scenarios will help you to make your squadron and its vehicles ready for the upcoming battles. The operation begins in July!
World War mode in War Thunder is represented by Seasons that include various scenarios, years of operations, available vehicles and theatres of war. The squadrons and players that take part in battles and Operations will receive (besides the usual battle rewards) special prizes for participation, and the best squadrons and players will receive special valuable prizes after the results of the day and the Season - they are unique for each Season. Learn more on WT Wiki.
Alternate history: “Battle for the Fulda Gap”
One of the possible directions of the Soviet invasion into Western Europe was considered a wide lowland area between the mountains of the federal state of Hesse, Germany. This area was designated by NATO military ‘The Fulda Gap”. The lowland was well suited for the operation of a large scale armored group, the main gambit of the Soviet military doctrine in a possible war.
The strategists were right. July 25th, 1985, the USSR initiates a large-scale border breakthrough in the Fulda Gap region, heading towards Frankfurt am Main to capture the financial centre of Germany and establish a foothold for the invasion into Western Europe.
Tasks for the sides in the conflict
These conditions are important for squadrons that enter the operation according to the described scenario.
USSR
- Capture 2 sectors C6, D6 (Frankfurt am Main) within 2 hours.
- Capture at least 78% of the sectors within 2 hours.
- Prevent enemy superiority in number over vehicles 2.5 times.
Germany
- Hold at least 1 sector from C6, D6 (Frankfurt am Main) for 2 hours.
- Hold at least 23% of the sectors for 2 hours.
- Gain superiority in numbers over vehicles 2.5 times.
Operation vehicles
The vehicles specified below will participate in the battle for Fulda Gap. The final vehicle choice depends on their presence in the army which is entering the battle.
USSR
Main battle tank
- Т-55А ★
- Т-62
- Т-62М-1
- Т-64А (1971)
- Т-64B
- Т-80B
- Т-55АМ-1
AFV
- BMP-1 ★
- BMP-2
- Shturm-S
SPAA
- ZSU-23-4 ★
- ZPRK 2S6
Helicopter
- Мi-24А ★
- Мi-24P
- Мi-24D
Fighter
- МiG-17 ★
- МiG-19PТ
- МiG-21F-13
- МiG-21SМТ
- Su-7B
Germany
Main battle tank
- Leopard I ★
- M48A2 G A2
- KPz-70
- Leopard A1A1
- Leopard 2K
- Leopard 2A4
- Leopard A1A1 (L/44)
AFV
- JPz 4-5 ★
- RakJPz 2
- RakJPz 2 (HOT)
SPAA
- Gepard ★
- FlaRakPz 1
Helicopter
- UH-1D ★
- BO 105 PAH-1
- BO 105 PAH-1A1
- BO 105 CB-2
Fighter
- G.91 R/3 ★
- G.91 R/4
- CL-13A Mk.5
- CL-13B Mk.6
- F-86K
- F-104G
Even if the participants in the battles don’t have the vehicles presented in the army vehicle group, they will get the group basic vehicle (★), this is always selected in the crew slot by default. All vehicles, including group basic vehicles will be given out with fully researched modifications with the level of training of the player’s crew.
Don’t miss any new devblogs where we will discuss more about the highlights of the upcoming World War mode season!
The War Thunder Team
Comments (210)
i love this game so much but i dont think this is what we waited for so long any way just balance anything fix the game issues and let us ffs have some fun just stop add stuff stop making useless videos just put all your resources in healing the game
lol,not this again -__-
_WarBride_, I agree with the OP, as a player, WOrld war mode is the most useless mode in the game.
No! no! no! no! no! NOOOOOOOOOOOOOOOOOOOO!
Why?
Stona_WT, The last event was particularly poorly explained, and as a result was not very fun if you were not a member of a well-coordinated squadron that had people in control of a scenario. I made it through three matches before giving up from frustration.
Naval EC, pretty please? 🥺
You'd have thought that they'd have sorted out the issue (that stopped it in *February*) by now.
Devs are working on it.
Cant you just show some more love for the EC mode? It has so much more potential. Most players love it, yet it is so rarely possible to play it at all except for sim. I hope you devs still change your mind one day.
What happened to all that testing they did for Air EC a year ago?!? The ones without historical lineups were AMAZING. Yet...never seen again...
WW Mode does not work, it's just slapstick of slightly altered regular battles that are just more of the same boring scenarion with extra complications ontop. If you want WW mode to mean anything, it has to be like "Planetside with tanks, planes and ships". But I doubt spaghetti code WT is would handle this.
Whilst it may not be to your personal taste, there were plenty of people from all over the community that did enjoy the last test(s). As with all things, we will continue to improve and develop the mode more.
Smin1080p, Thanks. Last time it was pretty fun. Anything on the vehicle rewards?
I didn't participate in the previous ones,but since it got modern stuffs I'm very interested.🙂
Feel invited!
I'm the opposite, I love the mid-20th C stuff. But I do enjoy the mode so I'll be playing.
A neww WW mode scenario? That makes me raher exited. WW mode goves me new objectives and lets me play vehicles I usually don´t use.
meltdown discounts?
I just hope that you will at least once try splitting RB and AB modes.
Well, since it is so unpopular they have to combine...or it would be impossible to make work.
Conte_Baracca, the reason why it is so unpopular RB players dont like arcade and vice versa
That's all good and jolly, but what about widely-praised and long-absent Naval Enduring Confrontation (RB)? That was seemingy the post popular naval gameplay option, and it has been gone for months now - with no comments from Gaijin about what happened, or when it's coming back. Mind making an announcement some time soon and explaining what's going on?
Instead we get a WWM that nobody would play if it didn't have rewards
Naval is not major interesent for the majority of the player base and they know it. Even the team of 13-14 A.I per team know it.
Submit a complaint