
- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
A deep modernization of the Soviet “veteran”, aimed at increasing the firepower for the combat vehicle. Meet the new squadron vehicle - the BMP-2M Berezhok with new ATGM’s, that can be launched two at a time.
In the early 2000’s, aside from the development of the new BMP-3, the Russian military had been looking into modernization of the widespread BMP-2 combat vehicles to face the challenges of the time. Amongst other projects proposed to the Russian Ministry of Defense under this program, an idea was raised to install the Berezhok combat complex on the BMP-2 chassis. Berezhok was a combat module created on the basis of the BMP-2 turret, but significantly increasing the overall fire potential of the vehicle. The main changes that Berezhok brought were the modern fire control system, the new highly capable Kornet ATGM, and the 30mm automatic grenade launcher on the top of the turret. The BMP-2M with the Berezhok module was produced for export to the Algerian army, and also purchased by the Russian Ministry of Internal Affairs.
In War Thunder, the BMP-2M with the Berezhok complex will join the ranks of squadron vehicles. Despite the familiar silhouette, the new modification is noticeably different from the standard version. Excellent driving performance, the ability to swim, and, alas, armor that is close to nothing in top-tier battles, remains. But its fire potential has undergone big changes!
First of all, a new Kornet ATGM in four launchers on the sides of the turret, with a total inventory of 8 missiles. The Kornet was developed specifically for the destruction of modern tanks equipped with ERA protection and has a tandem cumulative warhead. The missile is capable of penetrating up to 1200 mm of armor after overcoming explosive reactive armor! Secondly, the new fire control system allows the commander to launch two missiles using a single laser beam, in case of encountering the toughest opponents. In addition, a modern thermal imaging sight appeared on the BMP-2M, which is very useful in night battles and in conditions of poor visibility. The 30mm autocannon remains from the standard BMP-2, but this is still pretty good at tearing apart light vehicles and helicopters. An AG-30 automatic grenade launcher with HE grenades appeared on the roof of the turret. This comes in handy over short distances against unarmored or lightly armored targets.
The BMP-2M chassis remains unchanged - good mobility, ability to swim, tracks to overcome difficult soils and obstacles. As before, the vehicle remains exposed to any tank shells and even some automatic guns, no surprise here.
As a result, BMP-2M is much better equipped for anti-tank encounters than the standard version. The ATGM’s became noticeably more powerful and, importantly, there are more of them. The ability of a double launch of the guided missiles using a single beam will come in handy in top-tier battles against modern MBT’s. Like all other squadron vehicles, the BMP-2M can be researched for activity in random battles for squadron players, or purchased for Golden Eagles for everyone else.
The BMP-2M will become available in one of the upcoming server updates, stay tuned!
The War Thunder Team
Comments (185)
oh sure.. this is exactly what the game needed...
It is actually!
Why being negative? This is fairly balanced vehicle. Please watch some gameplay of swedish bofors apfsdfs gunships to see true meta and problem.
Thanks for FINALLY adding another Squadron vehicles. Hope to see more soon. And not in another 6+ months.
With all these ATGMs flying around, wheres APS? then T90 will have its beautiful red eyes
Finally, a russian Squadron vehicle. Although, i find it weird, why bring variants/upgrades of a vehicle as a SEPARATE one, instead of ... an researchable upgrade? Or at least folder the main production units and the subsequent variants of it.
Because battlerating? You cannot put Kornets at 8.3... As long as dymanic battleratings are impossible to implement, this is the only way.
The SKR Project 33 was a russian squadron vehicle
Very interesting. Russian mains are gonna love this.
I love this Indeed :D
i just saw that: "the new highly capable Kornet ATGM", now i'm scared, we will need aps to counter that.
its not American so at least it won't get nerfed lol
Very true. Wall-E was very good until it was nerfed to nearly impossible to play standards.
but it isn't german, so it might
hey gaijin that is pretty cool but.. i do think that f104s landing on those WWII carriers isnt the best thing.. petition to add bigger carriers.
You should check our previous Q&A ;) https://warthunder.com/en/news/6679-q-a-answers-from-the-developers-en
im just waiting for the ameriacn players to start complaining
If only they would increase the amount of squadron points you can get in smaller squadrons. In a 128 man squad you get 20000 every 3 days but in a small squad like mine you get 1000 every 3 days which means it takes several years to get one if these vehicles. It would be really nice if gaijin gave us a higher point limit, the same as the big squadrons despite the size.
I agree, all you do by the way it is now is make it harder for squads to grow as many members leave for the bigger ones, there is NO incentive to make a squad 1000 or 6000 vs 20000 just stinks
Submit a complaint