- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We’re launching a series of devblogs about Sweden’s ground vehicles, which will be entering closed testing in the nearest future. So, let’s kick things off with the Strv m/31 reserve tank.
Strv m/31, light tank, Sweden, “reserve”
Pros
- Excellent armour on the frontal projection
Cons
- Limited choice of shell types
Swedish tanks aren’t very well known even by many enthusiastic historians or fans of military vehicles. However, many of the design and technological solutions conceived by Swedish tank designers were unique and rather practical. Sweden’s armoured vehicles are truly fascinating, and the Swedish ground vehicle line in War Thunder will present to you some highly original tanks with one-of-a-kind features and gameplay finer points. We’ll start our overview of the Swedish tech tree by looking at the first tank starting the progress of all the Swedish ground vehicles. Meet the reserve Strv m/31 (from “Stridsvagn”, Swedish for “tank”), a 1935 light tank. According to some experts, this little tank came close to being the most high-tech tank of its time!
In 1930, the Swedish firm Landsverk developed two tank designs – one fully tracked and the other with a wheel/track arrangement – differing in their chassis construction and armour. In the autumn of 1931, the Swedish government ordered four experimental prototypes – one wheel-and-track and the other three fully tracked. The versatile tank could switch from tracks to wheels in an incredible 30 seconds flat and reach speeds of up to 80 km/h in such a configuration! However, the wheels were unable to bear the weight of substantial armour, so it was limited to 14 mm for this modification. The fully tracked version could cope with armour up to 24mm thick, which is pretty respectable for a pre-war vehicle. Moreover, the designers took a risk by choosing welded armour plating over the more common riveted design, this also had its advantages. Even more interesting is that they set the angle of the frontal armour plate in order to increase the chance of enemy shells ricocheting. Put into service under the designation Strv m/31, the new tank was given the Maybach petrol engine, which was able to provide a power-to-weight ratio of approximately 17-18 horsepower per ton. The tank’s armament comprised a 37mm cannon with 122 rounds. All of the prototypes were put into service, though they required certain improvements. The vehicles’ weak point was their unreliable and difficult-to-maintain suspension, as well as the tanks’ overreliance on foreign-made components. The tanks were used as training vehicles.
In the game, the Strv m/31 will be the reserve tank in the Swedish armoured vehicle research branch. This truly is a tank built for the “sandbox”, which clearly surpasses many other reserves in its defences while still possessing comparatively high speed and firepower. The tank is excellently armoured at the front and sides, has a crew of four, and boasts cracking acceleration dynamics.
The 37mm cannon ammunition includes two types of armour-piercing shells with a ballistic cap, and the amount of ammo at maximum loads is simply huge. For new players, the tank will be a highly convenient way to explore War Thunder’s locations and get to grips with battle basics. The Strv m/31 will help the players who are starting to research the Swedish line and who already have a hangar full of other nations’ top-tier vehicles to quickly upgrade all the rank I vehicles and progress to the next rank.
Coming up, we’ve got new armoured vehicles from the new game nation in War Thunder. Keep an eye on our news to be the first to learn about them!
The War Thunder Team
Comments (191)
Finally a Dovbleg. The madness of waiting is over
A what
Ouiche, he's Speaking the Language of the Gods
WHERE IS MY MIRAGE
If you can afford to buy yourself a Mirage, but don't know where you last left it, then I'm of the firm opinion that you're not responsible enough to own a multi million € jet fighter.
CokeSpray, why don't you just answer the question instead? why is the mirage three patches late?
Hopefully smaller trees get the love they need this patch
Pretty sure Sweden is the smallest tree in the game
Sweden has a small tree and yes it is getting a lot of love this patch :)
It's so cute :) Glad the Devblog season has started :)
Let's go devblog hunting they will be big and slow since they were hybernating
KingOfGoblins, It's all fun and games until one wakes up right behind you... >:)
For the crown! For the Swedish empire!
FÖR SVERIGE!
time for some välfärd
Nice. The devblog season has begun
Dovbleg season*
I was curious on what this is...so i went to wikipedia...was not positevely surprised :( "Only three were built and, despite being highly advanced for the time when World War II broke out, they were dug in as static bunkers"
You guys should've just did a devblog covering the entire ground forces tree for Sweden, like you did for China. That way you can focus on the more unique things you will be adding this patch.
Strv m/31 is not a unique thing?
Stona_WT, It’s a reserve tank that will be played for no more than 3 battles, which is what it takes to get to the next año xD
Can you post some of these coub videos without music during dev posts so players can get a feel for how it will sound when introduced to game (you can get a feel for its engine power, or gun caliber/reload based on the sounds chosen). It also makes it more interactive such as the dev blog portion saying "it has a 120mm gun with a 15 second reload" then you go to the coub video and hear the 120mm gun, or "it has a 973 hp engine" and you try to picture it but then instead go to the coub and act...
Oh man sweedish tanks! I dont even have access to planes yet :(
Bruh, you had so much time to get those aircraft if you were semi competent pilot, all you need to do was get 5 victories with >60% Battle activity, 12 times
Optima_Linija, it doesn't matter if you're good or not at flying. With a normal victory/defeat ratio of 50%, it would take 10 battles to get 5 victories. Let's say you're unlucky and die early in a game, thus not getting the 60% battle activity. Then it takes 11 battles. One battle is usually about 20 minutes, so that would mean 220 minutes for 11 battles, or 3 hours and 40 minutes. Multiply that by 12 times (for the stars), it results in 44 hours of playtime just to get access to the aircraft.
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