- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)

In the upcoming economy update we will focus on the overly expensive repair of heavy bombers. Repair prices, awards for base bombing and costs for suspended weaponry will be corrected and all this will make flying out in heavy bombers much less risky and more affordable for average players. This will of course have an effect on any kind of bombing attack from all bomb capable aircraft.
In addition to the automatic balancing (manual adjustment being done regularly after major updates) of Battle Ratings in War Thunder, there is also an automatic algorithm that is responsible for the game economy. Among its tasks are also the adjustment of repair prices depending on the average earnings of the specific vehicles. Bombers possess base destruction as a unique goal which brings greater income, however, heavy bombers find themselves in a situation over time where prices for repair automatically increase to a substantial amount. This has made flying out in them an economically risky business for players.
Repair cost of some bombers will be reduced !
To solve this problem it would not be enough to simply reduce the award for base bombing and therefore the repair cost because even within one rank the aircraft may have very different carrying capacities which would result in a situation where lightweight bombers would receive a low amount of awards. We believe that the optimal solution is an algorithm that adjusts the award value for base bombing based on the current bomb load. This in turn will reduce the repair cost of some bombers and will not affect the total income of the vehicles even with a low bomb load in any battle result.
For example: a Tu-2S-44 (BR 6.0) with 2,000 kg of bombs will receive a decent award for successful base bombing and the B-24D-25-CO (BR 6.0) with 3,600 kg bombs in turn will not reflect twice the repair costs of the Tu-2S.
The algorithm will affect only awards for base bombing and will not affect other battle awards in any way. So bombers will still retain the ability to provide their pilots with stable Silver Lion earnings.
Full table
The data presented in the table is preliminary and may change during the development process.
We constantly revisit and revise economy changes and will look again at all areas. For now we plan to make these specific changes that affect all bomb capable aircraft at the beginning of October. We would be happy to receive your opinions and suggestions on this topic.
The War Thunder Team
Comments (380)
Haven't seen it in practice yet, but an avg of all values provided from your table shows.. 28% reduction in repairs , and 34% reduction in presets, for a 39% reduction in awards.. Now, for those of us who regularly (not only) survive, but (almost) always make our bomb runs, you're saying that our #1 currency (TIME) is now worth 39% less. From that percpective, this feels like a push to premium, sadly not a method to get players out and playing as bombers. Twice as much effort for the same result
plz just change the mechanic so bombing the Airfield doesn't automatically win the game but rather just taking 1/2 or 1/3 of the enemies tickets. then repair costs can be reduced. Plz like this comment so gaijin will notice it!!!!!!!!
So now if i'm in AB flying the Tu-4 with 4xFAB3000 and get shot down, I had to have dropped almost 29000kg of explosive mass to break even? Is that even possible (what's the HP of bases and mini-bases)? Is my math right?
What is reward? Is it related to SL? Or RP? Or score?
Reduce the rewards by 20-30% not 50%!
Everything seems to be the "aLgORitHM's" fault these days. C'mon y'all are Russian for goodness' sake. Grow a pair and fix the issue without sugar-coating it with bs.
gaijin thinking this is stonks every one else now hating them even more
hey the ta 152 h1 still exists and has 30k rep cost can you do smoething about that
i can finally play the b29 in peace and now knowing that i wont go bankrupt
you do realize the rewards are like 50% lower
This is the most stupid thing ive ever read. So you are reducing costs by 20% yet taking away all incentives to bomb in the first place? Why? Reducing the income from bombing is the dumbest thing ive ever heard. So now we can continue to look forward to allied bombers being 1 shotted by german 30mm cannons, then proceeding to make no money from doing the only thing bombers are meant to do... which is bomb ground targets. Big brain moment from Gajin here lemme tell you.
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