- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We are pleased to present you with three new locations from the upcoming War Thunder update 1.91!
Cargo port
This location is designed for Ground Forces mixed battles on short and mid engagement ranges. Harsh clashes will take place here, among the port buildings and cargo cranes. Fill this labyrinth of shipping containers with the thunder of guns and melting armor!
Palau Islands
These picturesque floating rocks topped with emerald green could be found only in Palau archipelago. The most dramatic sea battles for control over the Pacifics will take place in turquoise bays and scattered rocks of the “Palau Islands”. Full speed ahead, captains!
Japanese Port
This naval battles location was inspired by the landscapes of Japan and the Yokohama trade port. A scenic East Asian bay will be open for naval vessels and aircraft when update 1.91 goes live! See you there soon!
The War Thunder Team
Comments (299)
the maps are visually stunning!!!
why are people complaining about the new maps?? we will have a map filter next update too remember :)
map filter works better if there are fewer bad maps. if you can block 1 out of 10 bad maps, that's still a lot of bad maps. And the argument is that this new one ("labyrinth" by devs' own words) is a bad one, so it'll take the block slot and all the other bad maps you'll still have to play.
Another tiny, cluttered map with engagement ranges under 1km (which equals knife-fighting with any MBT)? Thank you, but no thank you. I can't possibly dislike / exclude as many of those maps that I can see in MBTs as you are putting into the game. Karelia, Alaska, Advance to the Rhine, American Desert, Berlin, Eastern Europe, Middle East, Hürtgen Forest, Mozdok, Poland, Normandy, Tunisia, Sinai, Stalingrad... all tiny maps where MBTs shoot across the map within ten seconds after spawning.
The game is already shoved full of those maps. Give us more stuff the size of Kursk, Maginot and Fulda, please!
Giff Paris, new-york and Moscow Gaijin, yes you can, DO IT !
Another short range town map for high tier? No thanks.....Really no thanks....
I like how everyone complains about close quarter maps when in reality the majority of tanker want just that and hate the big open maps that promotes camping and sniping. We all know that Kursk is gonna get completely barren as soon as we get the new map filters in the game.
Kursk is my favorite map. Long range tank battles. Shoot and scoot.
I'm not sure why people are mad about getting new and "unrealistic" maps, at least we are getting a few new maps. I would love to see more in the future so there is a far broader map rotation. I hate getting put on the same few maps over and over. I feel like as long as the map is balanced and designed well so it's actually playable, unlike Vietnam, it will be a blast.
cargo will be 1.5x1km map at best, sick and tired of their tiny map designs,
Another all city battle, yuck :( Tanks aren't meant for cities, and since you can't implement infantry you really need to reconsider that. I recommend you make a large desert map with wadi's. The US National Training center in Fort Irwin, CA has great terrain that could be used to help ya'll understand what a desert battle should actually play like. Lower poly allows for larger maps, and the wadi's allow covered maneuver in a desert.
"Gajin attempt to please community" community has an aneurysm, be grateful it's free unlike some companies who would charge you for thos content... at least it's something new to play..
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