- For PC
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- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Commanders!
Today we want to talk to you about upcoming changes to the German Ground Forces tree with update 1.91. We have previously mentioned our plans to hide vehicles that were never fully materialized in real life as a complete vehicle, prototype or test vehicle. 3 such vehicles are the Panther II, Flakpanzer 341 and Tiger II (10.5 cm Kw.K), all of which have historical elements, but were never fully built. The Maus heavy tank also causes serious issues due to the impossibility of balancing it properly in the current gameplay situation. Since they were first introduced during the early years of War Thunder, the German tree has evolved massively and in order to optimize research progress and improve the trees overall balance, we plan to hide these vehicles from standard research.
All these vehicles will stay on the main tree for all players that have purchased them already. You will also be able to complete research if you started the research before 1.91.
Planned changes in update 1.91
- These vehicles will no longer be available for research after 1.91 and will become collectable machines to everyone that currently owns them. These tanks will not be hidden from anyone who already owns them.
- The gap after Flakpanzer 341 Coelian’s hiding will be filled with the brand-new Ostwind II SPAAG.
- The M48A2 G A2 will get the DM23 shell (same as the Leopard A1A1) and will move to Rank VI with a BR of 8.3.
- The new M48A2 C tank with a 7.7 BR will be added to Rank V.
All these changes will take effect in update 1.91. You have more than two weeks to start researching any vehicle planned for hide from the Panzerwaffe lineup.
In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited. In the exact case of the Maus, its exceptionally strong armour can be a menace for lower rank ground vehicles, whilst higher rank machines with more powerful APDS, HEAT or even APFSDS have no trouble overriding the Maus’s one key advantage. The design of the tank sacrifices speed and maneuverability for this overwhelming armament and protection which outclasses almost all WW2 designs, yet becomes rather meaningless when compared to postwar designs. As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.
Veterans of War Thunder Ground Forces will remember that the Tiger II (10.5 cm Kw.K) was the crown jewel of the German tree during the early stages of development. Added as a counterpart to the IS-4 at the time, this tank is based on a 1944 Krupp proposal to mount the 105mm KwK L/68 cannon on the existing Tiger II design that was rejected and never actually built. Ground forces and the German tree in particular has expanded exponentially since this tank was a necessary requirement for the German lineup and it no longer has a requirement to be within the main tree as a researchable vehicle.
Panther II in War Thunder draws upon many historical Panther projects and developments, such as the Panther II chassis that was built but is also armed the advanced Schmalturm turret design as well as incorporating plans to mount an 8.8cm on a Panther and several other proposals such as engine improvements and IR technology. All of which are historical proposals or actually built, but not on the real Panther II. The version we have in game is not the Panther II as it historically should be. As such, with the advent of the Leopard family as well as the incoming M48A2 C in 1.91, the Panther II will be retired to a collectable vehicle for all who owned it before the update.
The Flakpanzer 341 or “Coelian” as it originally was is a German SPAAG design based on the Panther chassis. Previously it occupied the Rank V spot before switching places with the more advantageous and deadly Kugelblitz in game and has since been the Rank IV German SPAAG. Whilst the vehicle was fully designed and proposed, due to the wartime situation no full prototype or production model was ever created. Only a full scale wooden mockup of the weaponry and turret, mounted on a full metal Panther chassis was ever made of this machine. In 1.91, the Ostwind II will take its position in the research tree and the Flakpanzer 341 will become a collectable vehicle as it was never fully completed project and other late war SPAAGs already offered superior alternatives to this machine.
New vehicles and tree optimization
Besides the above mentioned addition of the Ostwind II to replace the Flakpanzer 341 Coelian, there will also be a few changes to the current vehicle layouts. The German M48A2 C will be placed at BR 7.7, similar to the US M48A1. M48A2 G A2 shifts from the Leopard branch to replace 10.5 cm Tiger II and its rank changes from V to VI by the addition of a more powerful DM23 shell (the same featured on the Leopard A1A1). Its BR changes to 8.3, and makes the later German Patton close to the French AMX-30B2: both lacking a stabilizer, but bringing a very serious shell to their battle rating.
The War Thunder Team
Comments (982)
Had WT Actually fixed Their Game just maybe it would be even more successful in the sense of actually putting WW2 with WW2 Cold War With Cold War and Semi Modern To Semi Modern and when u add Modern V Modern
How to downvote?
Edit: I figured it out, troll comments are reported and downvoted
SHARKE_BYTE, Why am I not allowed to edit or delete my comments here
how about removing the the japanese Ho-Ri for the same renson like pantherII or removing the T95 for the reason like Maus? And may i aks that what can german do at 6.7 to counter with the LT/MT sea without a suitable medium tank?
Better question is when is Gaijin going to start removing russian paper tanks?
Sethiol, Removing russian tanks very unpatriotic comrade, while those filthy motherland invaders can suck it.
I love when gaijin removes fan favorite vehicles, Hay gaijin, can you the Sherman from the game too?! the P-40 is a trash bucket cut it from the game, make it a rare too.
These are prototype vehicles that have outlived their purpose, I say prototype loosely especially in the case of the Coelian and Tiger II 105. Now is the time for new vehicles to enter the fray and replace them
All these tanks STAY in you hangar if you own them, or you may complete the research if you've started before 1.91. You have now more than 2 week to simply start it, and you'll be able to finish the research anytime after 1.91 released. They will be hidden from the newcomers, since we have proper replacement now.
Hold on, why are vehicles getting deleted from the game in order to cover up your horrible ranking and tier system?! The problem isn't that the Maus is impossible to balance, the problem is that your BR system has it fighting post-war vehicles that shouldn't be anywhere near it. Your BR up-tiering is the worst thing about this game. I play 2.7, I get up-tiered to 3.7. I play 3.7, up-tiered to 4.7, almost every single game. FIX THE BR UP-TIERING! STOP DELETING VEHICLES!
The argument for removing these vehicles for historical accuracy is absolutely laughable. I cant believe you guys decided to remove perfectly viable vehicles, and make a buck from it by making them gaijin market tanks at the same time. You could have balanced the vehicles by adjusting br, you could have tried. Instead you caved to people screaming for their removal, this is beyond disappointing. You admit the problems in the post and completely avoid it by removing it. FACEPALM.
Is clear that they want to sell it, is kinda a EA movement and they want to take us by fools
How can you remove an iconic tank like the Maus though and wasn't a prototype completed? Also with the removal of the Tiger 2 10.5, Panther 2 and Maus, you are hurting German 6.7- 7.7 as they are the main tanks used there. What about the Chi Tos, Chi Nus and Chi Ris for the Japanese? They were built or conceptualized but never used. This hurts more than helping German players. If you really want to help us, you need to fix the BR system; WW2 should never face Cold War tanks.
germany 6.7 is already op without those vehicles (ok, not without the coelian), it do not need them, and panther II deserve to be removed, and the 10.5cm kth is much less effective than the kth, so it's normal. The only problem is at 7.7 with the the maus that shouldn't be removed because of its unefficiency, but lowerd in br (lol the 8.0 arcade facing xm-1s and mbts). maus could easily be at 6.7 with all the heatfs running around here and it would compensate the panther II and the kth 105 lack.
Iconic tank that never left the factory, please. In fact I wish they would remove all the tanks that never moved past the testing polygon.
Gaijin please do not remove Maus, it was because of this tank that led me to play War Thunder, and maybe I am not the first and the last, it will be very sad for the new recruits who come into the game because of this vehicle and find out that they won't be able to get it.
Maus won't dissapear, we will use it as an event vehicle in future for the newcomers
Borisych, This is the real reason they are removing a Maus, a historical vehicle, so they can monetize it in future events. E-100 is doing good on market, so now they will make a budget version of that.
Germany already has a problem with a lack of mobility, strike one was locking the Ru251 behind a massive paywall, now you'll take away the only thing with some level of medicore mobility. Instead of just removing stuff, try fix the balancing and matchmaking to fit the meta better and not stack all nations on one side.
Soooo when is like, half of all french tanks getting removed then? BECAUSE THERE'S NOTHIN LIKE AUTO LOADER SHERMANS VS WW2 ALLIED TANKS! :D
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