System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Tournament rating system
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Fellow War Thunder Players!
We present to you a new rating system for everyone who plays tournaments on the TSS portal.
The introduction of the rating system will allow players who haven’t played in tournaments to start by facing opponents of the same experience. Meanwhile, players who already play tournaments will get matched against other players at the same level of skill.
- The rating in the TSS tournaments is based on the well known ELO system.
- How can you receive your rating? Starting from February 16th, 2019, all players who have registered in any tournament on the TSS portal will receive a starting rating of 1000 points. Players who already played in TSS tournaments will also have receive the same initial rating of 1000 points. Depending on the success in tournament matches, player ratings will change, increase or decrease. Each match that is won or lost in tournaments will affect your personal rating. After the first tournament where a player plays at least one match and receives their first rating points, his or her nickname will appear in the TSS ratings leaderboard.
- Points in the TSS ratings leaderboard are based on the tournament game mode (Arcade Battles, Realistic Battles or Simulator Battles) and the tournament type (air, ground, naval, combined) that the players participated in. The personal rating of each player is influenced by any tournament available on the TSS portal, regardless of the format (1 vs 1, 2 vs 2, 3 vs 3 and so on).
- In order to check your rating, you have to login on tss.warthunder.com, then go to the the TSS ratings leaderboard - you will see your place in each of the game modes and types of tournaments. If you haven’t played in some game modes and tournament types, your nickname will not show in that leaderboard. Based on your ratings, you can find a specific tournament type where you would like to improve your rating.
- After 30 days from the introduction of the ratings system, on March 18th, 2019, the first rating tournaments will be created. In order to register in these tournaments, players will need to have a certain level of rating. Based on your level of rating, you can take part in these tournaments - minimal (for new players), average (for experienced players) and maximum (for the best players). In time, by playing in tournaments, you will be able to increase your personal rating and move in higher levels of rating tournaments.
Test your strength using any vehicles or invite your friends and play in a team tournament. Win unique decals, trophies and Golden Eagles in the TSS tournaments!
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Comments (36)
Give me C1 Ariete Devblog pls give me Gaijin
Why remove the FCM from the tech tree?
Great stuff guys! Love the rating system and as Venatores said in the above post, separating the combat players from the racing players would be awesome. Hope the new rating tournaments are a success, good luck
"The introduction of the rating system will allow players who haven’t played in tournaments to start by facing opponents of the same experience. Meanwhile, players who already play tournaments will get matched against other players at the same level of skill." RIP tourneys! facing same level of skill in the playoffs makes it smell pffff. sorry
facing all top10 player in 10matches is a great idea... sure sure
Shit, feel free to explain why this system is a bad idea.
If you register a team and then cant show up does that count against your rating? Should i stop registering weekday 1v1's?
If you register a team and do not show up, you will lose that match and your rating will go down.
zerbah, Actually, I kinda like that, no more waiting 3 hours before someone finally shows up
Revert the penetration changes or fix the formula
no it makes it more realistic now and a lot of shells been buffed some have been nerfed though it may be one of the best updates to have come out look at the Sherman Firefly now it will have a chance aganst some of the 5.7 tanks
...............hmmmmmmmm.........................ha.........
Why was there no information about removing the vehicles before it has happened?
KEEP THE CHANGES GAIJIN. Dont listen to them. Finally, you did something that is actually returning the game to the... "old track" Heavy tanks feel like heavy tanks. US tanks s*ks (say whatever you will but, yeah they did irl) ya know me, i was here from the begining. The ballistic update is marvelous. Dont be swayed by crybabies that suddenly realize they need to use tactics against certain machines ad not just brain-dead-point-click. good job. keep it up.
This game its full aim mods and staf dont see this, i play on 2013 and now i uninstal this game
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