- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov!
Q. Will electric transmissions in the game be tuned? Right now they behave incorrectly in many ways, and these tanks need their correct gearboxes.
A. Yes, we plan to do this.
Q. Do you plan to add a branch for British light tanks?
A: We don’t have plans for it as a branch exactly, but we do plan to add various light vehicles, including wheeled ones.
Q. Will you add destructibility to old maps like Poland or Eastern Europe and how is the reworking progressing in this regard? After adding such a large mechanic into the game, it looks like there isn't much attention being paid to it.
A. We have no immediate plans right now, it needs to be developed further as a gameplay element.
Q. We see NERA filling in NATO tank armour. How do you plan to implement expendability for these blocks? The principle of their action is comparable to reactive armour blocks.
A. In principle any armour, even ordinary steel armour loses its durability in a certain area from a penetration or a hit, including NERA, although it isn’t comparable with the area size in which reactive armour block is hit when it activates. Possibly if we implement a filler using ceramics it will be made using the same method as reactive armour and will be fully destructible in in the area around the penetration point. Technically this could be implemented.
Q. On the StuG III and StuH 42 there are mounting points for machine guns, but they’re not used even though vehicles like these need them for defense. Can we expect them to be added?
A. From what I remember, they had a very narrow band of fire, but considering that these vehicles have no paired machine gun, yes, it is possible that we will add these items.
Q. How are things currently with the mechanics for armour-piercing bombs? In reality they could sink battleships, in the game they do low damage to destroyers.
A. Currently they have no special armour-piercing action like that of armour-piercing rockets for example, all the damage is done by the explosive material in the bomb. We plan to work on this aspect further to make it reflect reality more accurately.
Q. There are currently only 2 nations in the naval closed beta test. We have seen many vehicles from other countries. Roughly how long will we have to wait to see them in battle?
A.Not all nations currently have a range of vehicles that is sufficient for a full-fledged tech tree, although we’re working on this. We plan to add at least one other nation to the closed beta test in the summer.
Q. When will new game modes be added, are any planned at all?
A.We’d like to implement more new naval modes and we’ll most likely do that. In our view, aerial and tank battles have the most balanced and playable team modes, and as for non-team modes, we regularly hold various events.
Q. Why do some nations never fight each other in mixed tank battles? Why is the “USSR against everyone” setup disabled, although many players use USSR?
A. In mixed battles, country setups are configured with consideration for the best balance and time for assembling sessions, which means practically any combination of countries is allowed. The main combinations are the Axis against the Allies and the West against the East. As for combinations like one country against many, we try not to do those since they usually have the worst balance.
Q. With the start of the navy closed beta test, the question of expanding the vehicle set has become pressing. Can we expect more vehicles to be added soon or after the navy closed beta ends?
A. It’s a possibility, but after naval warfare becomes available to all players.
Q. You changed the research tree layout in naval warfare. The result is interesting. Can we expect something similar for aircraft and tanks in the future? I.e. a similar tree which allows players flexibility in their progress, rather than maxing out all the branches in full.
A. We don’t currently have such plans. Apart from that, there are several factors that restrict the naval tech tree that we’ve written about in a devblog entry dedicated to this subject. This has less relevancy for tanks and aircraft.
Comments (130)
Mounted machine guns should work like modifications, u can mount and unmount them. They are actually a disadvantage in some circumstances as they make the tank more noticeable (ie. when hiding behind walls)
Yer, especially on British tanks where they serve no other purpose other than flagging up your position.
We see a Germany+Japanese seasoning vs the World as one matchmaker option. Germany before 7.0 lacks good non-premium mobility and is thus the worst suited to such a situation. Russia has a mix of heavy and lighter armor, great mobility on just about everything except the ISU-series TDs, great air support, they have literally everything that'd enable them to fight well against everybody else. If US+UK+RU+FR vs GER+JP and US+UK vs GER+RU+FR/IT is balanced, then so is US+UK+FR+GER+IT+JP vs RU.
There are not enough RU players for that genius... It works like that right now because of the german spam that is much higher than any other nation, check the nulbers on the MM around T5 and T6 when you search for a game, usually it goes at around 10 to 20 for all nations except germany that has always 50+ waiting in T6
As it seems to be getting worse will you ever solve the age old problem of planes spawn camping?
Will you ever fix APFSDS slope modifiers? APDS damage? Thanks :)
"Tanks have the msot balanced and enjoyable modes" Me: https://www.youtube.com/watch?v=uuL6cJPz3Nk
Gaijin is mentally ill
Your definition of balance is completely messed up.The current MM and nation match-up only favors soviets so that for the others there is no fairness and balance. Take Ger vs all the others it's impossible to win, or put US/UKvs rest is also equally unfair. This has gone far enough now and the fact you still don't realize how broken it is clearly means you have no intentions of fixing it. You say "any combination of countries is allowed"which is a huge lie as US/UK NEVER team up with Ger.
Japan/France also can't team up together for some reason.
Nothing about minor Axis? :( Ehh The STug AA gun for today its enough for me.....
Of course, russia will only versus france in RU vs. FR+UK combination, and at most time UK will team up with US. Along with that, germany will face RU+US+UK+FR. How balance the game is! Great job Gaijin!
It happens because of the gemran spam stop crying and check the amount of german players trying to get games comapred to other nations...
When will be the HA-1112 aircraft?
its not needed, but the BF-109 K14 would be nice.
Gonzo12, Same could be said for the BF-109 K14, not needed.
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