- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The T-64BV is a new researchable modification for the T-64B tanks, which adds a reactive set in War Thunder update 1.79. Pimp the tank!
In short: a new modification for the T-64B which makes your favourite tank even cooler! The Kontakt ERA set adds excellent defense to the hull and turret against ATGMs and HE shells.
In the early 1960s, the USSR held successful tests of reactive armour against explosive force, and by the early 1980s, a unified set of reactive add-on armour called Kontakt was ready to boost the defenses of the current tank fleet, and for installation on new vehicle models. Among the tanks which successfully completed state tests of the new reactive configuration was the medium T-64B tank, which was later modernized and given a new designation: the T-64BV.
In our game, the T-64B is a hero of high-rank tank battles. The vehicle has complex combined protection for hull and turret which does a good job of absorbing the energy of kinetic shells and even some chemical rounds. Thanks to the reactive add-on armour, the T-64BV is able to withstand hits from the most powerful HEAT shells and ATGMs of the HOT series - in the case where the hit occurs in the zone of maximum protection on the tank. At the same time, the reactive blocks are destroyed when shells hit them from volleys of high-calibre machine guns or automatic anti-air cannons. Demolition bomb explosions can even “blow off” the reactive blocks from whole area on the tank, so the new system is far from a panacea against enemy fire.
Fun fact: in the War Thunder team, there is a joke that the BV index in this tank’s designation are the initials of our lead game designer Bulannikov Vyacheslav, and of course, this tank will be impossible to destroy.
The upgrades to the T-64BV version will be implemented in the form of a researchable modification for the T-64B tank in War Thunder update 1.79. After researching this modification, the tank’s appearance will change, but any camouflage, decals or decorative items installed will remain.
Check previous Development Blogs:
Comments (317)
so,-4kmh?
Can we get like anything else than just a T-64 Modification? (like T-72/80 ))) )
Sooooo, you guys are adding the M1A1 in response to this, right... ? ;)
I gotta say, I'm not sure this will be very balanced. We'll see I suppose. The T-64B was already a powerful vehicle, practically immune to all kinetic rounds frontally, except for the lower front plate. Now it will be frontally immune to most, if not all, ATGMs as well. For example not even the HOT ATGM will be able to reliably penetrate the T-64BV if there's 800mm of protection. We'll see how this plays out, if the other nations don't get something with stronger armor and ammo.. it will be bad
How many tons does this upgrade weigh by the way? I could see how it would be cool if this made the T-64B slower so that the other nations have more of a mobility advantage now that all their HEAT and ATGMs are useless from the front. I suppose you could fire the 20mm on the AMX or Leopard 2 and activate the ERA and then fire a heat shell.
Do you have any plans to implement ERA blocks on the lower glacis and add on chobham armour on the sides of the Challenger as was used in the Gulf in the early 90s?
What is the time or way in which the dev blogs are realised is it daily or as soon as something is ready?
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