System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Developer Commentary
We invite you to watch our 'Developer's Commentary', where Kirill Yudintsev, Creative Director of Gaijin Entertainment, discusses the current status of the development of War Thunder, and shares his thoughts on the latest War Thunder Update: 1.77 "Advancing Storm"
The War Thunder Team
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Comments (65)
I do love the fact that War Thunder is making new tier 6 updates, but are there going to be any significant changes and/or new vehicles to the medium and lower tiers (mainly tiers 2 and 3)?
It sounds like Italy is a long way off... "We hope to do it this year." As much as I want them RIGHT NOW. I will just be patient. First off, the Italian Navy is going to be awesome and is coming soon. And second off, the Italians have NOTHING indigenous between the P40 and postwar American equipment. So I understand their challenge.
I like the explanation provided in this video, gives me a little more insight.
There are plenty of aircraft we could get besides the MiG-19 and F-100 for the tier 6 era. The B-52, Tu-95, A-10A, Su-25, Su-7, MiG-21, F5, Etendard, A7 Corsair, English Electric Lightning, the V bombers and A4 Skyhawk, I can name plenty more and as for Germany, Italy and Japan, they can receive export models of aircraft like in real life.
please dont more again that system game event like wwii chronicles
will you add more spitfires and bf 109s and fw190s
another video answering nothing and making excuses for everything,how about commenting on the issues that have been present in this game foir years,well i say issues but really its just russian balance,like how solid shot can be ammo racked,why not just come out and admit you will never stop it from exploding due to russian tanks having explosive ammo as main ammo how about admitting you have made up the slope modifiers to match the most commonly angled amour on russian tanks
will you add flaes
What are our thoughts on a manual self righting mechanic? The tow rope in ground forces is great, it allows players to help others who get stuck. But on occasion, say if the vehicle's too heavy or it's on a funny angle, it can pull people away from the game for prolonged periods of time. I propose a manual re-right where the player holds a key and the vehicle slowly rolls itself over. It's quicker for players to use the tow rope, but if that's not plausible this could be an alternative.
Is it possible to see the BMPT-72 in the game at some point?