System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range Ep. 88
You are watching The Shooting Range – a weekly show for all tankers, airmen and aspiring Captains in War Thunder.
In this episode:
- The T-64 and friends — how the USSR happened to have three MBTs at the same time;
- Ernst Heinkel and his “Greif” — the last chance to get the nazi gold;
- Hotline: the developers answer questions that you’ve left in the comments!
But first, let’s start with:
- The new star of War Thunder — the M1 Abrams!
The War Thunder Team
Read more:
Comments (34)
Hey Gaijin. Are we ever going to see functional Headlights, Landing lights, and NAV lights on tans and planes. You've made night maps more common and I've had a run in with a few enemy aircraft if you know what i mean. could be of use you know? Faithfully yours Achronicdeth
G'day Lads Is there any plans to make 3d turret and or driver positions in tanks? This game in VR is awesome. Any plans to make new environments like Iraq for modern era armor? Thank you for the great Update.
Since Germany is getting a lot of prototype tanks at 9.0 will other nations see more prototypes like the XM1
When pve is going to be fixed? the bots don't have ammoracks on 7.0~9.0!!
hey, WT, For night missions, can we have some headlights on the tanks, that work properly, meaning light up the path, or give us flairs, to light up the battle field
Why doesent the armour of the challenger corrispond to the x ray view of the challenger? X ray is 470mm at peak but in game is only about 380 at most.
They should have made the T80A instead of the T64B. Basicly same tanks apart of the engine (1250hp gasturbine in the T80)
gaijin should learn to balance the tank with Armored Warfare
How did Russia get three MBT, The better question is how do you just copy and paste another T64 and It expected to compete with an Abrams. Haven’t played my useless t64b in day. Really dont feel like being clubbed with this bad balance job you guys did.
Any chance you guys will fix the Current balancing issue at br 9.3 . ???