
Continuing the highlighting of some of the new features in our Dagor Engine 5.0 graphical engine, that we are planning to present to War Thunder players in update 1.77. In today's devblog in connection with the new Dagor Engine 5.0, we would like to talk about two visual features: weather and environmental effects.
Rain effects
We have improved rain and rain water effects. Now raindrops will leave ripples on puddles and water surfaces. As well as that, streams of rain water will now flow down and across surfaces - stones, pavement, roofs and walls:
Layered fog
In update 1.77, our new graphical engine Dagor Engine 5.0 will bring fog and smoke effects to the game. Depending on the weather, fog can appear over rivers and lakes, and in valleys and fields. We have tried to make the fog effect as photo realistic as possible, the fog itself looks three-dimensional, has layers and a visual depth – in other words, it’s very similar to real fog.
Incidentally, in the future fog may influence gameplay – for example, by hiding the advance of an assault group of tank
Dynamic clouds and sun
Clouds and sun in our game now have their own life. Clouds move across the sky and don’t just hang in place. The sun also moves from East to West in an astronomically correct way, according to the date and time of a battle and geographical latitude of a location.
We plan to implement these changes after update 1.77 is released.
Check our previous DevBlogs:
The War Thunder Team
Comments (130)
Yes it looks really impressive. But I’m worried that my graphics card may not be up to it.
You can give Gaijin a lot of ****, but we all have to agree this game is really well optimized, specially with the massive maps.
AKULA95723, Yeah, dont know of any other game I can run on Ultra with 4x AA in 2560x1440p and get 160FPS
Devs try and make sure they support as many low end machines as possible
Will this mean we'll have more rainy battles in ground force battles and maybe as well as air battles?
where is the Aircraft and tank devblog?
soon™
Will fog be present with any graphic level settings?
rip my ULQ toaster
Does this mean there will be a much higher chance of alternate weather types and times of day in air/ground battles? Always sunny and daytime gets boring fast, especially when flying night fighters and British bombers!
Can we expect some changes to vehicles effects? (like exchange that jet fire for some heat haze)