- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
From 17:00 GMT on the 10th of November till 05:00 GMT on the 13th of November Naval battle testing for all who purchased Naval packs!
Planning
10th November
17:00 GMT – 21:00 GMT
11th November
01:00 GMT – 05:00 GMT
17:00 GMT – 21:00 GMT
12th November
01:00 GMT – 05:00 GMT
17:00 GMT – 21:00 GMT
13th November
01:00 GMT – 05:00 GMT
Changes of this test
- New map - Andaman Sea 12x12 km
- New physics and water render. New splash effects
- Torpedoes won’t do any damage to a vessel they’ve been launched from
- Soldati serie 1 Destroyer now has AP round
- The fuse of the 127mm round (“Fletcher” class destroyer) with radio fuse won’t be triggered when hitting other vessels
It’s very simple. Become the owner of one of the pre-order packs in the Gaijin store. Your purchase will automatically make you a member of the beta test.
In addition, the set contains some fantastic game bonuses, including a unique premium craft which will be available in beta test. Please note! Game sessions for the first testing stage will be available in special Events (Events and Specials - Naval Battles) at specific times, several times a week.
- Project 1124 MRLS armored river boat (USSR);
- 1000 Golden Eagles;
- Naval battles closed beta access.
- PT-109 torpedo boat (USA);
- 3000 Golden Eagles;
- Naval battles closed beta access.
- The S-204 "Lang" Torpedo boat (Germany);
- 1000 Golden Eagles;
- Naval battles closed beta access.
Do you own an early access package? Congratulations, for you it’s easy!
Launch the game as normal and you will be presented with the option to download the main testing files on joining one of the test events, there is no requirement for a different launcher. After this, visit the game’s official forum, log in with your account and check out the special forum section!
We’ve also opened an application for players who want to participate but haven't purchased the packs for the closed beta test, which starts later. You can send in an application and we’ll review you as a candidate for the role of captain on a military vessel.
Attention! You can participate in the testing from no more than two PC’s.
In the special forum section, you can find out about the testing schedule and news.You can also discuss future naval vessels with the developers. We hope to see you there.
The War Thunder Team
Comments (22)
i think gaijin should implement, torpedo minimun distance arming... i mean german and american torps have a minimun range of 250m and 300meters...
Yeah planes are literaly bombing destroyers with torpedoes now, arming distance would be cool
OGy43, Yeah, but couldn't that theoretically happen in reality?
"We're gonna need a bigger boat" - Chief Brody, 1975 :)
*Looks at current ships* -> "We're gonna need a bigger shark" - NormandySRII, 2017
Wise words.
Anything new about the Cruisers?
Do you see anything mentioned in the text?
Stona_WT, Not realy, but i was curious ;)
Thanks for fixing the Elco's torpedo problem. Having to dead stop the boat, pray to our lord and savior Nimitz (blessed be his name) to smile on our torps, and launch a usually suicidal volley of fish was getting old pretty fast.
Why is the radio fuse now not activated when it hits other ships? This is unrealistic because the radio fuse detects the metal regardless of the type of vehicle
So we have a new(reworked) map? That's cool
Yup, we made it larger, so DD fits better there :)
Look forward to testing, I was wondering when the water physics would get a revamp, the feeling/look of the ships in the water needed some attention.
I thought they already changed water physics
I love the new water
First off, I love where naval CBT is going. It has taken a long time to get here and the meta has changed from when many of us bought into the testing. Will people who bought into CBT receive a special reward for our patience? Other than being able to play this awesome game mode, of course. Naval Forces is looking great. I wouldn't feel bad if you gave me a premium destroyer along with my PT boat...