- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
Another round of questions and answers, with War Thunder producer Vyacheslav Bulannikov!
KPz/MBT 70 ROF has been reduced recently, why?
— Answer: There were 2 planned loading mechanisms for these tanks - one German and one American.The German one was not completed for this project and the American design had a 6 shot per minute ROF - as it is in the game now. Since the German loading mechanism was later implemented on other tanks, we will probably introduce them in the future.
What’s about Navy, any news?
— Answer: We are working hard on the Naval part of the game. The basic gameplay is completed, but we are polishing and adjusting it atm. We’re working on the research tree and crew skill by adding more content and vessels. As far as new maps - one will be shown in the nearest future, and we plan to make at least one other before the end of the year.
Researchable upgrades like the one on BMP-1P: will we see more such vehicles in the future? Is it possible that such modules will affect BR?
— Answer: It is possible in the future. E.g. if we add reactive armor for T-64A it will become T-64AB. Dynamic BR - unlikely, as it’s a very complex task technically and will only make mechanics more complicated.
What’s the top priority - Italian ground vehicles or French ones?
— Answer: I will not answer that now, but there will be an announcement soon... follow the news!
Feedback about rank 6 - what’s the players reaction and your personal opinion?
— Answer: We like rank 6 a lot and we received a lot of positive feedback on it. There will definitely be more vehicles, we want more diversity in vehicles. We will probably add more advanced machines later, no ETA though.
Did you think about adding APS (active protection systems) as a feature for the USSR tanks? Specifically the T-55AD.
— Answer: Yes, we thought about it but cannot tell whether we will implement it or not. Because gameplay-wise this feature does not involve players actions. However as a historical and technical feature it is, of course, very interesting.
Are custom sights playable in War Thunder?
— Answer: Yes, since our mechanics use realistic ballistics, and if you make sights correctly, whatever you make will be maximally close to the real one. We recently added more options for sights - like sights with radial scales such as e.g. German.
Are you happy with French aircraft balance?
— Answer: It’s pretty hard to make accurate BRs for the whole research tree and all its aircraft. However, we follow the statistics closely and I would like to thank our testers (the players who play French aircraft at the moment and leave their feedback). I have only started flying French aircraft myself and I am on rank 1 atm. I personally enjoy D.501 and those 4-engined monster sized bombers.
French jet bomber S.O.4050 Vautour IIA is very hard to take off even with rocket load - this is how its supposed to be?
— Answer: Yes, it’s a very heavy aircraft and requires long takeoff runway - that’s a real historically accurate problem. That is why it has the option of an air spawn on many maps. Also, we had to reduce its landing distance artificially. Otherwise it would always skid off the runway or we would have to rework all the airfields in the game.
You can ask your question to the developers on our official forum in the "Questions to the Team" section.
Comments (129)
Will we ever see the T-72 Ural?
Will the Junkers G38 ever be added?
Hello gaijin. Will the chieftain mk 10 recive hull composite armour??? The chobham armour was developed for the prototype of FV4201 Chieftain mk 10, and it was use for other models like chietain mk 800 and 900. Are you planing to add this modifications to the game, or perhaps other thank, with this typ of armour, maybe challenger 1 or vickers mk 7???
But will you fix the STA tanks? gun mantlet should be above 120mm thick, it should be using japanese made 90mm rifled gun not the US one, the turret should be larger, the reload speed should be faster etc etc .... I've asked so many times but never get a reply for once. There is also people posted it on your forums i hope you guys didn't just ignored their effort ?
Will the replay system ever be reworked to allow for viewing across major updates?
Gib KV-2 122 mm pls
Whats going to happen to the Ho 229? Its very underpowered and just gets stomped into the ground my high tier props. I think its engines should be buffed.
Why u mix ranks ,let us play II with II tier,third with third WITHOUT MIXING RANKSSSSSSSSSSSSSS!!!!Its unbalanced and annoying
so for naval forces did u guys just abandon the light cruiser testing because thats what is sounds like :(
Uh dude, there's still CBT to test that, calm down.
Keep up the superb work Gaijin 07