- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In War Thunder’s “New Era” update, we introduce a new location for combined battles – the Fulda Gap
The Fulda Gap, our new location for combined battles, is perfectly suited for rank VI vehicles. This picturesque mountain valley on the border of East Germany and West Germany could have been the epicenter of an unsurvivable Third World War. The Fulda Gap gave both sides in the Cold War the ability to quickly bring armoured vehicles to strategically important centers and transportation hubs, offering a decisive advantage in a new global war. This is why combat-ready contingents from the Warsaw Pact nations and the western alliance maintained a presence here right up until the reunification of Germany.
A red line passes through the scenic valley, marking the border between the two countries. The Soviet military base with hangars and barracks is on one side of the border and the American base is on the other. Between these bases, on the hills covered with mountain flowers, there is a small village, an ancient castle, a bridge, a winding road, and even a wind farm. The area contains a huge number of hiding spots, lowlands, hills and small plains for tank battles. The capture points have several concealed approach routes and will require coordinated teamwork of platoons to attack and hold the position. Tank snipers will find firing positions both on the edges of the map and in the heart of it, constantly working in concert with their brothers-in-arms. Fans of close combat will find opponents in the most unexpected places, encountering them in the secluded corners of this deceptively open terrain.
What would the battles of the Fulda Gap have been like at the start of WW3? All War Thunder players will soon find it out for themselves in fierce battles in this picturesque mountain landscape. We have tried to make the location balanced for all types of military vehicles and their roles on the battlefield.
The Fulda Gap will be a new-era battle area in our game – prepare for battle!
Check our previous devblogs:
The War Thunder Team
Comments (152)
Looks great - just please no AI tanks to clog it up like Carpathians :)
so whens the patch coming out
When it will be ready :P
the castle looks like the Reichsburg in Cochem, West Germany https://upload.wikimedia.org/wikipedia/commons/e/e5/Cochem%2C_Reichsburg%2C_2012-08_CN-01.jpg
As we get larger and larger maps, is fuel, or a lack thereof, going to become more of a factor at some point?
Talking about tanks and AFVs here, obviously fuel is already important in the game for aircraft.
Anglerfish_Team_, IRL tanks were made to go hundreds of miles (Maybe not the Maus). I doubt it will be a factor.
This map looks pretty huge. Is it going to be the biggest map so far?
This map looks pretty huge. Is it going to be bigger than any of the ones we have so far?
Almost looks like a Farming Simulator map. But with tanks
When are the navals OBT
I am EXTREMELY excited with the my beloved War Thunder is going!
EDIT: Extremely excited with the path my beloved War Thunder is going
Hmm big open map? I think it can be a fun map for lower tier tanks but from BR 7.0 and higher not so much, especialy for all those tanks there will be facing ATGMs and not having ERA or other protection against them.
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