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Recently we told you about the naval battles development progress in our game. Your feedback helped us to improve the existing naval gameplay and today we proudly introduce the first representative of a new class of vessels in War Thunder - the British Tribal destroyer!
Members of the pre-beta test will be able to test this destroyer in one of the future tests, and results of this test will taken into account for the future development of our fleet. |
Right at the start of the naval battles development in War Thunder, we never excluded the possibility of the introduction of bigger ships. Now we bring you Destroyers - the “workhorses” of fleets across the globe were often massively produced - these ships performed a great variety of tasks and battled their opponents in various situations. These are the fastest of the “bigger” vessels in the naval fleet, with their maximum speed of up to 35-40 knots (75 km/h), having powerful armament, they however lack the armour of cruisers or battleships. We believe that these characteristics will make it possible for these craft to take part in combined battles, along with aircraft and mosquito fleet vessels and that’s what we want to test in the upcoming test sessions.
In 1934, the British Royal Navy was aware of the urgent need to develop new destroyers that were heavier and more powerful than the top vessels of the time (I class), which already lagged behind the newer ships of Britain's potential enemies. The new destroyers were initially designed as flotilla leaders, maximizing their standard displacement up to 1,850 tons. Tribal-class destroyers could achieve a respectable speed of 36 knots (67 km/h) and had a fuel capacity that gave them a maximum range of 6,600 miles at 15 knots. The crews on the new destroyers varied depending on military necessity and ranged from 190 to 300 men at various stages during the Second World War.
The artillery armament on the new vessels consisted of six 120mm guns in three twin mountings, two towards the bow and one at the stern of the vessel along with a twin mounted 102mm pair of guns also aft. The anti-aircraft armament comprised one quadruple 40mm gun mounting nicknamed the "Pom-pom" and two quadruple mountings with large-calibre machine guns. Torpedo weaponry was sacrificed in favor of artillery power and was unusually meager: a single 21 inch (533mm) quadruple torpedo tube, capable of only one full salvo. Nevertheless, the reduced torpedo armament was not mirrored in the vessel's anti-submarine capabilities. In addition to an anti-submarine sonar, all Tribal-class destroyers carried 20 depth charges that could be dropped from a special rack or thrown from mine launchers.
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A total of 16 destroyers were built for the British fleet between 1936 and 1939, and 11 vessels were later ordered for Canada and Australia (1939–1940). Production of the 11 vessels for the two Commonwealth countries continued until the end of the war.
Do not forget to check out the previous Devblogs!
Comments (216)
Any hope for getting some of the various USCG fleet in the game? I would love to play on my dearest CGC Taney.
I am waiting patiently for the next test to commence... Throw us Naval junkies a bone next weekend eh hosers.8-) All kidding aside, I am craving the Sea as an Irishman longs for his wee dram. Some fine Russian Vodka may just have to tide me over. Though this Salt prefers a smooth bourbon neat. https://www.bulleit.com
USS Atlanta Plz? :3 because kill all the things.
I am speechless...
I'm so happy T.T I simply love you Gaijin. Keep up the good work and bring us the beasts of the sea! o7
SHIPS ON THE HORIZON CAPTAIN! Yes Gaijing, GJ, Keep it up, don't stop there.
Look's good. This Destroyer is a step in the right direction.
Tribal-class destroyer?!?!? Yes... In Canada, we have the last Tribal Class Destroyer in Hamilton Harbour. I assume that you know what is her name? HMCS Haida. She served her 20 years career from WWII (August 1943) to Cold War (October 1963).
It is good to see some ships being preserved for Honour and for Historys sake
Looks like the Soon(tm) became Now(tm)
^_~
Got a question actually; when it comes to the 'big ships', will we get generic 'theatre' skins, or will they be skins of specific ships; in this example, HMS Cossck, HMS Maori, HMS Somali, etc?
Sorry, that should be HMS Cossack; I typoed.
That is a good question for the Devs, I think it maybe safe to say just "generic 'theatre' skins" unless the Devs have certain plans for specific premium ships and or unlockable skins... for "skins of specific ships" can take time and research, so maybe during full CBT and or after launch skins maybe upgraded over time and or added for unlock via task/achievements and or GEs... the Skinning Community will get stuck into making skins, so there will not be a shortage of skins to download ^^
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