- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
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When Japanese intelligence learned of the B-29 bomber in 1943, the military realised plans for new types of aircraft would be required to defend the home islands. The priority for early fighters had been manoeuvrability and range, typified by the outstanding A6M Zero. However intercepting B-29s would require performance at extremely high altitude and the heaviest possible weaponry. Captain Masaoki Tsuruno produced an innovative canard design with a rear-mounted engine and three MXY6 gliders were built to test the configuration. Performance of the gliders was sufficiently impressive for the Imperial Japanese Navy to order the J7W1 from the drawing board, powered by a supercharged Mitsubishi piston engine. It was given the name Shinden meaning "Magnificent Lightning".
The J7W1, found at the end of Rank IV of the Japanese naval fighter tree is an excellent aircraft, especially at a higher altitude. Try to climb as high as circumstances allow you. Its rate of climb is good but not spectacular, so have that in mind. Try to keep a speed of around 290km/h when climbing and be sure to remain diligent, looking for your enemy whilst gaining altitude.
You want an altitude advantage over your opponents - the Shinden is exactly the type of aircraft that rewards “boom and zoom” gameplay. It has a good roll rate at high speed and if an opponent attempts to evade by pulling a snap manoeuvre you may be able to make a quick adjustment to keep your guns on them. Do not get into a sustained turning fight though, disengage promptly if your first pass fails, extend away and line up another attack. The main strength of the J7W1 is its exceptional dive speed. In Realistic and Simulator modes it can reach almost 900km/h before breaking up, faster than the most of the propeller-driven aircraft and early jets it may face. If an opponent attempts to escape by diving away you should be able to catch them, unless they overstress their airframe first. Conversely if you are at an altitude disadvantage and an opponent swoops down to attack, you may be able to dive to safety, but only if you have sufficient time and altitude to pick up speed and maintain a safe distance from your attacker.
The four Type 5 30mm cannons give the J7W1 a formidable punch. Ammunition is in short supply however, with only 60 rounds per gun. In Arcade battles this is not such an issue, though the large calibre of the guns means you still face a lengthy wait for them to reload, so if you find a quiet moment without nearby enemies it is well worth manually reloading. In other modes you will need to exercise keen trigger discipline; only fire when you have a good chance of a hit and stick to short bursts. As the guns are nose-mounted you do not need to worry about convergence (targeting distance) and in the event of a head-on attack you can open fire at long range, but head-on engagements are always something of a lottery. The “Tracers” belt is a good option once the ammunition upgrade is unlocked, its shells have the highest velocity of the available ammunition types.
PROS AND CONS OF THE VEHICLE:
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The Shinden's armament make it ideal for engaging heavy bombers, as befits an aircraft designed to intercept B-29s; always keep your speed up and do not approach from directly behind to avoid giving enemy gunners an easy shot. It should go without saying that attacking ground targets is not the best use of a fighter optimised for high altitude performance. The cannons are not effective against armour and the 60kg bombs it can carry are of limited use, especially as they must be placed very accurately due to their small blast radius.
Only two prototypes of the J7W1 had been completed by the end of war, managing just a few test flights before the surrender of Japan. The ultimate aim was for the J7W to mount a jet engine, which would have been a relatively straightforward modification thanks to the rear-engine configuration. The US Navy took one of the prototypes back to the United States (currently in storage awaiting restoration), however it was never flown or developed further ,leaving it a tantalising "what if" of the early jet age.
Author: John “Zoso” Moore
Want to read more about the vehicles in War Thunder? Find other Vehicle Profiles on our website!
Comments (43)
Maybe in some years when i get that far in the tree i will fly it
It is worth the grind :)
Stona_WT, The kikka is more fun
J7W2 when?
Definitely more realistic than some other vehicles in game like the Tiger 2 mit 105
Nomadic_Warrior, In fact they're on the same level.
Awesome blog, more please. I just unlocked it, and I love the 30mm auto cannon.
I absolutely hate this plane !! When I see a J7W1 coming my way I know I am a dead man. I get shot down by these all the time.
Try outclimb it and attack in groups, it will soon find itself on troubles. Or if you can't, keep your energy high while evading all their shots.
It's really easy to evade as the J7W1 is a god damn brick. It's tricky to take it down in a headdon, but even a loosely aimed burst can cripple it enough to remove it's BnZ potential and at least force it to RTB.
yes we need some new dev blogs ? please
yeah lol
You need some new devblogs ? Here we go : "J7W1 Shinden" xaxaxaxaxa
devblogs, when? :o
God bless Shinden, it handles like Nissan GTR
pfft gtr is nothing, no cars is anything compared to planes
Thanks for the rare video - had never seen that one before
This could make a really cool special event item if mounted with a jet engine
Add the jet version!!! It should be simple...
You would think
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