- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We continue to develop new locations for our game. This time we would like to introduce a new location for Naval Battles - “English shore”. The action will take place on the coastal area of the British Isles.
The battling parties will have to capture and hold the strategic passages between small islands and moss covered cliffs. The landscape allows hiding of smaller vessels behind the rocks and makes it possible to lead a sudden and fast attack straight for the capture zones.
The location is inspired from various areas of the British coast - the white cliffs of Dover, the coast of Wales and around Ramsey Island. The Maunsell Forts - metal fortresses mounted on pylons, being a part of the British coastal defenses are also a feature of this latest location.
This new beautiful location will be introduced in the close future - one of the next test sessions of Naval Battles will take place right here. Join in in and see it for yourself!
Comments (86)
You know the picture of the 5 rusting towers? They weren't rusting in WW2 and were functional fortifications with heavy emphasis on AAA.
RePlayBoy101, thats true xD
PilotAwesome_FIN, "russian bias, gaijin sucks" you get the picture
War Thunder best game in the World!!
when is open(no progress deletion) beta?
closed beta hasn't even started yet.
Sonder_9, I always love it, when people ask for OBT, when the CBT hasnt startet yet xD
Rule Britania! Britania rules the waves!
Very beautiful map. Talking about British, will you include some sort of 8.0 Battle rating Anti-Aircraft tank?
They have already a good one, the falkon. Its almost as good as the Gepard.
Try the ZSU-57-2, for when you absolutely, positively MUST spam aphe shells, accept no substitutes.
Ok, I searched but I couldn't find the green linking book. I give up. I wanna link to D'ni already. I bet it's hidden somewhere inside the house of that Fisherman Atrus.
I hope the presence of that light at night from the lighthouse gives hope for active lights in ground forces matches that are either map based and/or mounted (working headlights/spotlights).
They said they wouldn't add spot lights to tanks, but I hope they still add other lights such as the red lights on the back (no idea what they're called), and stuff. It would make the tanks feel more like vehicles and not just boxes with guns.
Y3_SkyBreaker, honestly gameplay will be the deal breaker no matter what vr or insert visual game tech goes
Nice1
Wait, what kind of boat is that?
Artilleriefahrpraham
Hunter12396, The one with 2x 88mm or the one with a 105mm gun and a 88mm?
Its nice and good to see other maps being developed? But as I play in the beta at the moment I still think there seems to be bias with a lot of the boats being used? Ie: Pr 183, Mpk122bis,iL4,Mz1and others so as a marker! In leval111 in arcade mode on air battles my Yer2 bomber took only 90seconds to reach a base target on the enemy side? I don't care what speed it says on screen as long as actual movement of any vehicle on any map is reasonable and balanced against the other side. Thank You
CBT hasent even started yet. Balance at this point is only something their trying to keep in mind as they build all the features. Once beta starts, then they will start trying to balance it.
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