System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We answer your questions!
Attention! Outdated news format. Content may not display correctly.
Hi, soldiers!
Welcome to the Developer Q&A section, in which we’re going to publish our most exciting development plans and explanations about how the game mechanics work. Simply and concisely.
Read more in the Feedback and Developer Answers Compilation sections on our official forum.
Aircraft
Not within the next patch. Later, it is possible that we may add some of these aircraft.
It already works how you described in AB, the aircraft’s speed in a dive is limited by its maximum indicated airspeed, at which in RB the aircraft is destroyed. For the Yak-3 this is around 720 km/h indicated, while the true speed might be closer to 900 km/h.
Ground vehicles
Yes, we have plans for this. I don’t think you’ll have to wait very long.
Yes, we plan to expand the current tree for Japanese ground forces, primarily the addition of ATGM’s, which are missing in Japan, and of course, a top SPAAG.
We have plans for a SPAAG based on the BTR-152, but I don’t think it will be at such a high BR.
That isn’t always the case. For many tanks, APCRs provide a significant increase in their ability to knock out targets that were previously invulnerable to them.
It’s possible that this will be changed during the next BR change and economy recalculation.
We don’t currently have plans for this.
We arrived at the current repair speeds, including for SB, based on the results of reviews in part from players themselves. Initially, the time was much longer. We have no plans to change this.
There are certain difficulties with this, but we still plan to implement the feature.
It is possible that we will add other tanks of the Chinese nation in the form of promotional or premium tanks.
Work on the sounds in game is ongoing. So it is possible.
Yes there are several features we’d like to implement for aircraft. First of all - we will continue creating operating canopies, secondly we are working on animated chassis parts, thirdly - a more realistic bombsight, as for the visuals - we’d like to add exhaust stack flame.
Navy
The shells do fly much farther of course, it’s just that the rangefinder doesn’t provide a ballistic solution for the angle of elevation at distances greater than 3 km. This is a temporary issue that wasn’t particularly problematic for boat skirmishes with automatic cannons, but has become important on large and open maps.
General
We don’t have any such plans at the moment. It is to imitate this divide that tankers don’t die from any impact, but only from a threshold impact or several small ones that break the threshold together.
The War Thunder Team
Read more:
Comments (195)
and nothing about WW2 mode :(
Oh Would you add "Hornisse" the 150mm Nashorn, USSR has KV-2, SU-155 and ISU-152 for free, so please a free 150mm to Germans :)
Sorry it is named "Hummel"
Heavy_Tanker, I would love to see that, as well as the Wespe, but I don't think they will add either because they said no to artillery.
Very interesting Q&A :) Anyway any plan to add Regenerative Steering?
It was a suggestion that is now at "passed to development" with 207 upvotes so it probably will (I hope)
When will Air Arcade Battles be looked at? At the moment, there is a huge issue with ground strikes making the battles too short and one-dimensional. Even fighters are rushing to kill ground targets and defense is practically impossible as a bomber diving from high can simply drop the bombs, die, re-spawn in another bomber and repeat. Do you have any plans at all to re-balance the modes in Air Arcade?
^This! I cant stand AAB matches being over in 5 minutes because people are sniping all the ground ai.
Yes. PLEASE. I don't even understand how you can have a Devs Q&A that doesn't even address this question after post after post after post appears in the forum with people broadly agreeing that Arcade Air Battles are broken. It feels as if the company figures that if we haven't quit yet, we never will, so why fix it. It punishes your most loyal players.
Will there be a time when we get to do Naval Air & Ground forces are all fighting in one map like Normandy? That would be sooo cool!!
I have been wanting that since they announced naval forces.
Any plans on more T5 jets for USAF or Naval Air Force? I know F-100 might be too much to ask for, but is it possible that we can see F86H or F4D Skyray or F7U Cutlass in the future?
F-104 Starfighter would be nice too, and its even faster
Do you intend to introduce new sights(reticles) for tanks any time soon?
YES the Devs have notice the command tiger Porsche cant perform at its BR and that it needs to be lowered to 5.7 . today is a day to celebrate
Hi is there any plans to add the Löwe to the German main tree or at least as a premium anytime soon or in the future.
absolutly
"The USSR has a severe lack of anti-air vehicles there, especially rapid-firing ones capable of effectively shooting down agile fighters"... Do you even play War Thunder?
no kidding
Submit a complaint