- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We are pleased to present a new air battle map in War Thunder, which we've titled Greece.
Close combat amid labyrinths of cliffs in a colorful Mediterranean landscape?
Boom and zoom from out of the clouds? This has all that, again and again! Clear prop!
We are pleased to present a new air battle map for War Thunder 1.63 Desert Hunters, which we've titled Greece. This location was designed based on Mediterranean landscapes. As for designing the map’s unusual terrain, our artists took inspiration from the Metéora rock formation in Greece. We've tried to design the terrain of this small map as a giant labyrinth with a multitude of twists and turns, cover and obstacles at various heights. A number of traditional Mediterranean homes with Dutch tile roofs are plastered all over the stone slopes on 'Greece', and bright sun rays shine through to add to the palette of grey cliffs and thick greenery.
'Greece' was created primarily with Arcade air battles in mind. It's a lot of fun to chase each other at high speeds on this map, dodging trees and cliffs, constantly changing your roll and provoking your pursuers to crash into cliffs or houses. Every pilot is sure to be excited by the refreshing and merry battles in the complex labyrinth of this mountain village! Fans of boom and zoom strategies will find plenty to do here too – opponents constantly maneuvering at low altitudes means they'll have a lower speed, which you can take advantage of. But be careful when you pull out of your attack – moving at speed makes things harder to control, and the chances are high that you'll imprint your airplane in a stone wall. Bomber targets are located a little further from the gorge: while fighters are busy trading bullets, bombers can decide the course of the battle themselves, methodically dropping bomb after bomb on enemy bases. Fighter, keep an eye on your bombers – both yours and your enemy's!
One of the landscapes in the Metéora complex that inspired our artists when they were creating the location.
We truly hope that you like our new Greece map as much as we do. See you in War Thunder 1.63 Desert Hunters and in the skies of Greece! Until next time!
The War Thunder Team!
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Comments (143)
i guess 1.63 update will be so great
Does this mean we won't see it in RB?
Beautiful! You do a great job with this game. Thank you for keeping AB interesting!
Great! I cant wait to see the match ending in less than 5 min with arcade bomber spam :D
"Call to arms banners fly in the wind For the glory of Hellas! Coat of arms reading “Freedom or death!” Blood of king Leonidas!"
cr 42 incoming XD
I understand that AB is generally the largest part of WT but such a gorgeous map would be so nice to see in RB and SB. I can imagine a very close dogfight in SB with low cloud cover forcing a canyon fight. It would be a lot of fun, just food for thought when releasing these maps, not everyone enjoys arcade.
I actually went 3 days with my school on meteora if you havnt been there you will NEVER EVER apriciate that place.. trust me it is one of the most beautifull sightseens you will ever see and it is 100% worth going there mostly when you go up in the monastery and hang in the balcony with a massive view ... it is just ... calm and relaxing
that picture vs the ingame gameplay, I wonder if gaijin could make warthunder look more vibrant and sharp.
Looks awesome, have always loved the meteora monastaries and the land around them. Still don't get why the patch is called "Desert Hunters", though... nothing talked about so far in either vehicles or now maps appears to have any special connection to deserts
will you implement "Naples" as a map for air battles? it would be amazing. https://en.wikipedia.org/wiki/Four_days_of_Naples btw, looking at the pics of this map, it looks amazing!
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