- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
From 14.00 GMT to 17.00 GMT on May the 10th, 2016
Ask your questions about War Thunder in the comment section below!
Dear Players!
Do you have a question about the development of War Thunder, that you'd like to put forward to the developers? We are sure you do - and here's your chance! Taking opportunity from the recent introduction of the Website Comment System, we'd like to give our players a comfortable opportunity to get in touch with us and ask the questions they are interested in the most!
The comment section is open for your questions from 14.00 GMT to 17.00 GMT on May the 10th. Your questions will be handled as quickly as possible, but please allow some time for our developers to answer - as you know, they have a busy schedule of adding new features to your favourite game!
Before you submit your question: Be sure to check out the Website Comment Rules as well as the additional Q&A Guidelines displayed below. In order to keep this Q&A productive for everyone, please understand that we reserve the right to remove any comments not abiding by those rules.
Depending on the interest and success of this new approach in Questions & Answer sessions, expect more of them to come in the future!
Q&A Guidelines:
- Any comment to this article must contain a question related to the War Thunder project, directed at the development team.
- All questions must be asked in the English language.
- Please do not ask multiple questions per comment, unless they are very closely related. Submit an additional question instead.
- Please do not ask marginal questions that can be answered easily by other instances (e.g. 'What is the objective of Ground Strike in Air Arcade?' or 'When is my bug report about XYZ being approved?'). Use the forums for such questions instead.
Questions are not publicly displayed immediately, but will be made visible as soon as a developer has answered them.- Upvote the questions that you are most interested in!
- Before posting your questions, try to read those already answered first, to avoid asking the same question twice.
- Keep your questions constructive, serious and in compliance with the Website Comment Rules. Thank you!
Comments (879)
Comments will be premoderatedAny plan to correcting the BR on Pz. III J1, L & M? Because these useless tank with its useless 50mm gun and crappy armour does not belong in BR 3.3 at all. They belong at most BR 2.3-2.7 and certainly not 3.3 where T-34 1940 have 76mm gun with them. And not to mention the turtleish slow turret rotation on those useless Pz III on BR 3.3 fix it please!
This useless 50mm gun can even deal with TOP 5 eras. Just don't attack frontally.
The chance of that happening is pretty unrealistic. Two things: 1) The Pz III L/M are fine at 3.3 RB since they are very well armored against lower tiers. (Don't know why the J1 is 3.3 in AB though) 2) The Pz III would be much better if APCR in-game didn't have such bad slope modifier. Their effectivness against slopes contradicts with the effectivness of APDS against slopes which work on the same armor piercing principle.
1.Will you add more amphibious tanks like American or German ones? 2.When you add ships what kind of classes wil there be? 3. When will ships be implemented I hope summertime because you guys would get so many more peopel in the game? Thank for your time doing a great job on the game God Bless
Will there be another event in which we can get the TB-3? Preferably an event like War Thunder's 2014 birthday?
Correct me if I'm wrong - unique planes had to be unique. If WT will do events for them every few months - they won't be so unique...
argument falls though the moment u realise how many times they have thrown the po2 or kv1 at people in evnets
So, after you announced ATGMs, will we see early air-to-air missiles for jets (and for piston fighters, like X-4 on FW.190)?
That's one of the things they've said they won't do
Are you planning to add Tu-4 bomber in game?
is f6f-5, f4u-4 or pb4y come in1.59?they have been in Planned vehicles so long
Whats the purpose of heavy fighter ? Yes you can hunt some bombers but they're usually low on numbers so you still have to fight enemy fighters. not all but most of them are out-classed in every way compared to enemy fighters. You cant out-maneuver and not even out-run them and after all they're not even that durable. They used to be when i stared playing year or two ago. They're like using torpedos, bit fun and challenging but not rewarding at all !
Will Nakajima Kikka have chance to get RATO booster? I have seen it's X-ray module on update 1.51 but it has been removed, are Gaijin still working on this? I'd like to see it in game :)
Will destroyed or damaged ammo be able to start fires inside the tank in the future? Currently a direct ammunition hit by a penetrating shells either causes the shell to explode or simply does nothing.
Are you planning to allow SB pilots unlock camouflages for their planes in the future? (You removed the skin unlocking from EC and it is the only mode for SB pilots)
Submit a complaint