System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Major Update 1.75 "La Résistance" - changelog
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WAR THUNDER PRESENTS
Update 1.75 "La Résistance"!
We have added French ground vehicles, over a dozen new aircraft, new locations, reconnaissance and support mechanics for light vehicles and automatic camo change.
French Ground forces
French armoured vehicles come in all shapes and sizes; they are well known for unorthodox design choices, many of which were never replicated in production tanks of other nations.
Aircraft
- France H-75A-1, H-75A-4, MS.405C1, MS.406C1 and V-156-F
- Britain Whirlwind Mk.I, Corsair F.Mk.II (Premium) and V-156-B1
- USA SB2U-3, SB2U-2, AD-4 and F3D-1
- USSR Yak-2 KABB, Yak-4 and Yak-23
- Japan D4Y1 and F-86F-40
New locations for combined battles
Location and mission updates
- New missions added for the “Maginot Line”: [Conquest 1], [Conquest 2], [Conquest 3], [Domination], [Battle].
- New missions added for the “Middle East”:[Conquest 1], [Conquest 2], [Conquest 3], [Domination], [Battle].
- All missions for the “Fields of Poland” location have been reworked, the battle area has been increased by 3-4 km. The mission is available in custom battles.
- All missions for the “Sands of Tunisia” location have been reworked. The mission is available in custom battles.
- Spawn protection mechanics have been added for “Fields of Poland”, “Sands of Tunisia” and “Middle East” locations.
- Runway length has been increased for the “Fulda” location airfields.
- In tank test drive mission an air target is only available whilst driving an SPAA.
Interface
- Automatic camo choice option has been added. The camo will be chosen depending on the location (urban, desert, winter etc.) If the vehicle doesn’t have suitable camo then standard camouflage will be chosen.
- The mini-map will now display markers for destroyed vehicles (both enemies and allies). Once a target is destroyed its marker will flicker and grow dim, remaining visible on a minimap for 10 seconds.
Game mechanics
- Scouting feature:
- In order to scout the environment in Arcade mode just select a target and push the “Scout” button (may be bound in the settings). After that an enemy marker will become visible for all your teammates for 30 seconds.
- In Realistic mode you will have to use binoculars or sight (sniper) view. Once in this view put your crosshairs on an enemy vehicle and press the “Scout” button. After that a marker will appear over the enemy vehicle and will be updated for 30 seconds.
- All allies will receive the recon data which means that you can not apply your skill to vehicles that have already been scouted. Passing enemy coordinates takes time so you may only use the “scouting” feature after a specific “cooldown” period, this applies even if you have not been successful in your reconnaissance (Realistic mode only). Skill cooldown time in RB is longer than in AB and has an extra penalty if it’s failed
- Ability to repair a tank. Now the players on this kind of vehicle have the opportunity to help with repair for all allies and not only squad members.
- ‘Scout” vehicles will have additional modifications for research:
- Airstrike - in Arcade this will permit the scout to join any air battle started by your teammates. This will not be limited to a fighter - you will be able to use an attacker or a bomber even though your team has already begun the battle. Your opponent will have an opportunity to add an additional fighter though.
- In Realistic mode this modification will additionally reduce SP requirements to use aircraft in combined battles.
- Improved optical sights will increase the spotting distance by 30% in all modes.
Flight Model changes:
View full list▼
- Yak-2 KABB - FM updated according to data sheet
- Yak-4 - FM updated according to Datasheet
- D4Y1 - FM updated according to Dаtasheet
- SB2U-2, SB2U-3, V-156-F - FM updated according to Dаtasheet
- F-82E - FM updated according to Dаtasheet
- H-75A-1 - FM updated according to Dаtasheet
- H-75A-4 - FM updated according to Dаtasheet
- Corsair Fmk.2 - FM updated according to Dаtasheet
- MS-405 - FM updated according to Dаtasheet
- MS-406 - FM updated according to Dаtasheet
- AD-4 - FM updated according to Dаtasheet
- P-51D-10 - maximum engine boost increased to 72”. The aircraft is now more stable.
- Ki-61 (all modifications) - Wing, fuselage and tail polars recalcuted. Controllability at lower speeds has been improved. Engine characteristics have been updated for altitudes up to 8000 m.
- Ki-100 (all modifications)— Wing polars recalcuted. Controllability has been improved
- N1K2 (all modifications) — dimensional data of the aircraft updated. Separate fuel tanks enabled. Thermodynamics reworked. engine critical altitude updated, prop characteristics updated. Maneuverability at medium speed has been improved. All FM settings have been updated according to data sheet
- VG-33 — fuel consumption has been increased.
- Hs 129B-2/Hs 129B-3 — dimensional data of the aircraft updated. Separate fuel tanks enabled. fuel load, weapon load now affect aircraft performance more accurately. Maximum speed values have been updated. Wing, fuselage, tail polars corrected. Landing gear shock-absorber performance updated, braking force has been increased. Upon landing on water surface the aircraft will still be able to stay afloat for some time, propulsion system performance updated, Thermodynamics updated.
- P-36 (all modifications) — Wing, fuselage, tail polars corrected. Engine characteristics update. See data sheet for details.
- I-29 - A bug which would result in engine overheating being impossible has been fixed.
Aircraft model, damage model, characteristic and weaponry changes:
View full list▼
- A new test flight location has been added for Soviet jet aircraft and the Tu-4.
- Do 217j-1 — a bug which allowed aircraft to drop bombs whilst inverted has been fixed.
- N.C.223.3 — additional bomb modification has been fixed (source).
- TBF-1c, Avenger Mk. II — sight angles for turrets have been corrected (source).
- A-26 (all modifications) — sight angles for the upper turret has been corrected.
- A6M3 — Type 99 Mk2 cannons have been replaced with Type 99 Mk1 (source).
- Ju 88C-6 — aircraft type has been corrected, air spawn option has been added.
- He 111H-6 - “torpedo bomber” type has been added for this aircraft.
- B-25, PBJ (all series) - Bomb drop order has been corrected (source).
- P-51H-5 NA ammo load has been changed: 390 for each external MG and 260 for internal MGs (source).
- P-40E-1 - ammo load has been changed: 225 for each external MG, 260 for each MG mounted in the middle and 295 for each internal MG. General amount of ammo - 1560 rounds (source).
- TBF-1c, Avenger Mk. II - ammo load for MGs has been corrected - up to 310 for a machine gun (source).
- F4U-4 - ammo load for MGs has been corrected - up to 400 for a machine gun according to data sheet.
- F4U-4 - Post-war MG ammo belt has been added.
- M.D.450B Ouragan - additional SNEB rocket upgrade module has been removed.
- SNEB rockets - rocket speed has been increased to 600 m/s (source).
- BV 238 - air spawn has been added for test flight mission.
- F8F-1b - fuel tank protection info has been corrected.
- A-35B - fuel tank protection info has been corrected.
- F6F-5 - fuel tank protection info has been corrected.
- F6F-5n - fuel tank protection info has been corrected.
- S.O.8000 Narval - Air spawn option has been added (source).
- VB.10-02 - Air spawn option has been added (source).
- VB.10C1 - Air spawn option has been added (source).
- S.O.8000 Narval - T10 121 rockets have been replaced with T10 140.
- C.200 serie 3 - Water leak is now displayed if the engine is damaged (source).
- C.200 serie 7 - Water leak is now displayed if the engine is damaged (source).
- SB2C-4 - Bomb drop order has been corrected.
- Swordfish Mk.I - wing “ripped-off” damage model has been corrected.
- P-38E, P-38G, XP-38G - G-suit module has been removed according to data sheet.
- Type 5 № 6 Mod.9 now have separate launch.
- IL-2М 1943 FAB-250 bombs have been added (source).
- Ki-94 II - 30mm cannon ammo load has been increased to 150. 20mm cannon ammo load has been increased to 200 (source).
- Spitfire LF Mk IX - cannon ammo load has been increased to 135. MG ammo load has been increased to 260 (source).
- Spitfire FR Mk XIVe - cannon ammo load has been increased to 135. MG ammo load has been increased to 260 (source).
- Spitfire F Mk XIVe - cannon ammo load has been increased to 135. MG ammo load has been increased to 260 (source).
- Spitfire F Mk XVIIIe -cannon ammo load has been increased to 135. MG ammo load has been increased to 260 (source).
- Spitfire F Mk XVI - cannon ammo load has been increased to 135. MG ammo load has been increased to 260 (source).
- LaGG-3-34 - NS-37 cannon ammo load has been increased to 36 (source).
- I-153 (all modifications) - ammo load has been updated to 2470.
- Ju 87 (all modifications) - sight angles for turrets have been corrected.
- Ho-103 ammo belts have been corrected (source).
- G-suit resistance for negative G has been corrected.
- Hornet Mk.III - Hispano Mk.II has been replaced with Hispano Mk.V.
- MBR-2-М-34 - wing “ripping-off” damage model has been corrected.
- Palmer’s D.510 - Darne 1933 machine guns have been changed to MAC 1934.
- M.S.410 - Modification “Wing repair” has been moved to the 3rd research stage.
- PV-2D - The bomb-bay being opened when launching the ‘Tiny Tim’ missiles has been fixed.
Graphic
- Tracer brightness has been corrected
Sound
- French tank Char B1 in both modifications received authentic engine sound.
Economy and research
- The possibility of getting winter camouflage for the E-100 by completing tasks has been added (link)
- T-V - Winter camouflage has been added.
The War Thunder Team