- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Today we’re checking out the USS Charles F. Adams destroyer that has something unique up its sleeve: RIM-24 Tartar anti-aircraft missiles!
USS Charles F. Adams: A Destroyer for the USA at Rank IV
At a glance:
- RIM-24 Tartar missiles
- 127 mm main battery guns
- Average speed
Charles F. Adams-class destroyers became iconic ships during the Cold War, combining traditional gunfire with cutting-edge missile technology. The lead ship of the class, USS Charles F. Adams (DDG-2), entered service in 1960 and immediately found itself at the epicenter of history, participating in the Mercury 8 mission and then in the 1962 Cuban Missile Crisis, where it was involved in enforcing a naval blockade of Cuba. USS Charles F. Adams later served in the Indian Ocean and the Persian Gulf, escorting the aircraft carrier USS Independence.
Despite its active service, USS Charles F. Adams’ fate after its decommissioning in 1990 was dramatic. Years of efforts by veterans and historians to preserve it as a museum in Jacksonville, Florida ran into financial and bureaucratic hurdles. The U.S. Navy refused to hand over the ship, and in 2020 it was sent to Texas for scrapping.
Introducing USS Charles F. Adams!
Meet a truly rare gem: a ship with missile weapons! We’d like to introduce the destroyer USS Charles F. Adams today, one of the more unique ships that features both traditional guns, torpedoes as well as guided missiles! Let’s take a further look.
USS Charles F. Adams will be the second Bluewater fleet ship in the game that features missiles, after the Soviet Bravy destroyer. This ship is armed with the RIM-24 Tartar anti-aircraft missile system, already familiar to those who know about USS Douglas, a Coastal fleet boat. These missiles can not only be used against aircraft, but also against enemy ships! The ammunition count for these missiles is a solid 42, so you’ll be able to fire as many as you want without worrying about running out too soon!
Despite the guided missiles, USS Charles F. Adams remains a destroyer with armament typical for this class. The two main 127 mm Mark 18 guns with rapid-fire capabilities are excellent for destroying those lighter sea targets, and the HE-VT shells make these guns great against aircraft as well. There’s also two triple-tube rotating torpedo tubes on each side of the ship that fire anti-submarine torpedoes, which means they have limited effectiveness against ships.
In most battles, USS Charles F. Adams will specialize against aircraft, which comes in handy as many ships at its rank don’t have any air defense capabilities, making this ship helpful to the team. Despite this, the main guns and RIM-24 missiles are also particularly good at taking out smaller boats that are maneuvering sharply while trying to capture points, and enemy destroyers that have weaker armor.
Look out for USS Charles F. Adams at rank IV in the USA’s Bluewater fleet tree, coming to the game in the Tusk Force major update very soon!
Please note that this vehicle’s characteristics may be changed before it is added to the game.






Comments (18)
Comments will be premoderatedThe poor props that will have to somehow avoid HE-VT and missiles, planes in naval need some more balancing.
This is my favourite update of the year. Cold war bomber new parachute Torpedo two freaking awesome missile ships!!!?!?! Super nice!
Years after snail finally had enough money and added a regular missile ship to the tree after the USS Douglas
its such a shame you're not adding DDG-1
Holy smokes. . You telling me the Bravy has competition now? I must be dreaming for I never thought this day would ever come!
There is no competition, the Bravy is a single prototype and the adams is part of a serial produced batch of guided missile destroyers.
hows Bravy supposed to be a competition to this? its missiles are basicaly useless against ships and firerate is too low
Are the missiles at the center RIMs as well?
nice to see the ASROC system model making a comeback. I understand it's a bit too advanced to add to the game but nice to see it anyway
Looking forward to this beauty, but I have to ask, why hasn't the torpedo aiming reticle for aircraft been updated, yet? Aircraft gun/cannon, bomb, and rocket aiming reticles were updated quite some time ago, but for whatever reason, the one for torpedoes wasn't. We still need that addressed ASAP.
it would be nice if it also gets a working RUR-5 ASROC launcher. so sad that so many missle or rocket carriers still dont work.
will the ASROC actually work?
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