- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Introducing a revolutionary update! The long awaited and highly requested addition of infantry to the battlefields of War Thunder is finally here!
We’re always striving to push the boundaries of our game — an online military combat simulator that brings to life legendary weaponry from various eras. That’s why War Thunder is about to grow not only in depth with the introduction of armored vehicles and aircraft from World War I, but also in scale, with infantry now joining the fight!
What does this mean?
Very soon, a large-scale closed beta test of infantry will begin. We’ll share more details about the tech trees, weaponry, gear, and gameplay features in future devblogs. But in THE NEXT 24 HOURS, you'll have your first chance to take part in test battles featuring infantry during a special event dedicated to World War I.
It’s time to see war from a completely new perspective. You’re already familiar with the devastating power of machines — on land, in the sky, and at sea. But everything is about to change when infantry, the true decisive force of the battlefield, finally enters the fray.
Get ready for all new battles like you’ve never seen before, and stay tuned for updates.
Forward, soldiers!

Comments (154)
Comments will be premoderatedHonestly it looks really cool (just a few bug in the video but it's okay), but damn we already had a infantry april fools + another game with infantry (enlisted), why we still don't have an april fools for strategic bomber, it makes more sense than the infantry. (I hope the infantry will be better than enlisted, enlisted's infantry feels really weird)
pleace let it be real
i hope this will be part of wt forever
I can smell the napalm already
Interesting
arent you rated 12?
This sounds like the PTSD from Hell let loose and Delta Force
Battlefield is gone (crab rave crab rave)
please, release it today or tmrw before my military leave!
it is releasing tomorrow april 1st dont worry
This looks amazing I can't wait to play it on april fools. Devs should introduce Ground EC and make it a Hybrid RTS/FPS game. Let us control multiple units but also control individual units like we do now.
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