- For PC
- For MAC
- For Linux
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Introducing a revolutionary update! The long awaited and highly requested addition of infantry to the battlefields of War Thunder is finally here!
We’re always striving to push the boundaries of our game — an online military combat simulator that brings to life legendary weaponry from various eras. That’s why War Thunder is about to grow not only in depth with the introduction of armored vehicles and aircraft from World War I, but also in scale, with infantry now joining the fight!
What does this mean?
Very soon, a large-scale closed beta test of infantry will begin. We’ll share more details about the tech trees, weaponry, gear, and gameplay features in future devblogs. But in THE NEXT 24 HOURS, you'll have your first chance to take part in test battles featuring infantry during a special event dedicated to World War I.
It’s time to see war from a completely new perspective. You’re already familiar with the devastating power of machines — on land, in the sky, and at sea. But everything is about to change when infantry, the true decisive force of the battlefield, finally enters the fray.
Get ready for all new battles like you’ve never seen before, and stay tuned for updates.
Forward, soldiers!

Comments (154)
Comments will be premoderatedplease dont add infantry in main modes
im infantrying it. aughh so good
you have to infantry mark
i infantried all over my laptop...
War Thunder is nice for not having infantry. If they actually add it it will be a game like any other.
I would probably prefer having infantry tbh
Attack the D Point! Finally. But only for one day a year!!!
Only for one year?
There is D point in Air sim actualy buddy... it allway existed people just dont play much sim and dont know about it
I can't belive after countless hours in enlisted modern combat mod i can finally play Warthunder with Enlisted in one, been waiting for this like 10 years
Uh, this is an interesting turn of events. I wish the devs the best of luck!
Finnaly D Point becomes a reality again, i hope the infantry will last forever :kappa:
This could be amazing if it wasn't a April fools joke!
Did you guys forget Enlisted exists?
hope this just stays as an april fools update and doesnt get implemented. i dont want to be touched by some guy camping between the 2cm gaps between buildings
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