- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Welcome to Dance of Dragons!
Meet Dance of Dragons, War Thunder’s third 2024 major update that features brand-new vehicles, quality of life additions and plenty of bug fixes. Welcome the first domestic aircraft from Switzerland to the game through the addition of the player-made premium P-16 strike aircraft for Germany! Next up is China, who’s received the JF-17 squadron vehicle and Al-Khalid-I premium tank from Pakistan, plus the superb J-10A fighter jet. The USA now has the T1E1 with a 90 mm cannon, as well as the F-111F bomber and AV-8B (Night Attack) Harrier variant as a premium, plus the USS Tennessee battleship. The excellent Stormer AD has joined Great Britain as an SPAA, plus the Australian F-111C bomber, with the USSR getting the fast-firing Su-24M. Besides this, the CTWV RCV for Japan and CV9035NL for France are now obtainable squadron vehicles! Last but not least, France has now received their Coastal fleet tree now in closed testing, one interesting boat is the La Combattante that can fire SS.11 missiles!
There’s many fixes, new vehicles and other features — take a look at what we’ve included in this major update
We’ve introduced a variety of interesting ground vehicles across several nations in this update. The US now has the T1E1 with an experimental 90 mm cannon, and Sweden now has the premium Finnish KV-1 m1942 with excellent armor! Moving onto Germany who now have the Puma with Spike missiles, to Great Britain who now have the Stinger and GAU-12 rotary-cannon capable Stormer AD for use against aircraft and tanks. Two new squadron vehicles, the CTWV RCV for Japan and Dutch CV9035NL for France are here, ready to be obtained through squadron points. Last but not least, we’ve updated the visual models of the M41A1, ZTZ99A, T-80U-E1 and Freccia, with the latter two receiving a new camouflage net and optics respectively.
- Al-Khalid-I (China, Rank VII)
- 2500 Golden Eagles
- Premium account for 20 days
- T1E1 (90)
- M41A1 — vehicle visual model has been updated.
- ZSU-23-4M2
- T-80U-E1 — vehicle visual model has been updated, a camouflage net has been added.
- CTWV RCV (Squadron Vehicle)
- ZTZ99A — vehicle visual model has been updated and some inaccuracies in the geometry have been fixed.
- Antelope ADS
- Al-Khalid-I (Pack)
- Freccia — vehicle model has been updated: Janus optics system has been added.
For aircraft, there’s several additions spanning across multiple nations. Germany has received the P-16 from Switzerland, created by two War Thunder players as part of the revenue share program, with help from the Swiss Air Force Center in Dübendorf and the Swiss community. China has received the JF-17 squadron vehicle, a joint-development aircraft from Pakistan and China, plus the excellent modern J-10A fighter jet. Several top-ranking attack aircraft have joined three trees in the form of the F-111F and F-111C (from Australia) for the US and Great Britain and the almighty Su-24M for the USSR that has an insane rate of fire (seriously, check it out!). Lastly, Italy now has the Tornado IDS, Israel the F-16C Barak II and France the Dutch Sea Fury FB 51 and premium Sea Hawk Mk.50!
- FFA P-16 (Germany, Rank VI)
- 2000 Golden Eagles
- Premium account for 15 days
In this update, French Coastal fleet closed testing has started. If you’d like to join, you can purchase the VLT-2 Pack or take part in the closed testing tasks. France now has an entire Coastal fleet line, with one interesting addition being the La Combattante that’s capable of firing SS.11 missiles! The full list of French boats can be seen below. The US now has the almighty USS Tennessee that has huge 356 mm cannons, Germany and USSR the SMS Derfflinger and Izmail battlecruisers, Japan the PT-802 and potent IJN Amagi, Great Britain the Australian HMAS Fremantle and Italy the MAS 441.
- VTB-8
- VTB-9 (Premium)
- VTB-11
- VTB-13
- VTB-14
- VTB-19
- MTB-96
- L9059
- VLT-1
- La Combattante
- Arras
- La Surprise
There’s no new location in Dance of Dragons, but we have updated several existing locations and missions. First off is a new [Domination #2] Eastern Europe mission that has the C cap point on the other side of the river and A and B slightly moved. In terms of location updates, 38th Parallel, Kuban, Iberian Castle, Second battle of El Alamein and Eastern Europe have had several changes in terms of the adjustment of rocks, lakes, houses and spawn shoot-throughs.
Lastly, [Domination] Eastern Europe has had its bridges destroyed, blocking positions to the northern side of the river. This updated mission is for low Battle Ratings, below 4.0. Be sure to check out the full details in the changelog itself.
We’ve made some quality of life improvements to the game’s interface. The secondary weapons menu has now been moved to the bottom of the screen, which now means the changing of ordnance on an aircraft can be seen and is also updated instantly in real-time. Depending on the weight of the ordnance, you’ll see the aircraft move and get heavier when changing preset as well.
The period where new vehicles are counted as “new” has been increased from 14 to 28 days, meaning any new vehicle marked with a golden strip on them doesn’t block the research of the vehicle after it for much longer than before.
For the X-ray section of the interface, the addition of an X-ray part filter has been added. The X-ray part filter will only show certain parts, depending on what you select — great if you want to only focus on one module inside a vehicle and see it in more detail, all while hiding others you don’t want to see.
Radio distortion from ground crews has been subtly reduced, making their voices more clearer. Our sound engineers have also implemented muffled sound effects when a cockpit canopy is opened at high speeds, as flying with the cockpit open previously gave a hearing advantage.
We’ve added some cool customization options to several areas of the game. Firstly, all modern South African ground vehicles have been given a dark green camouflage as an additional Golden Eagle unlock, ensuring those vehicles have a relevant camo option on forest maps. Italian ground vehicles have also been given a post-war camouflage, and the “Tricolor late camouflage pattern” for post-war Italian ground vehicles has been fixed.
One new addition is the coloring of camouflage nets. Camouflage nets for the Vextra 105 and T-80U-E1 will now match the color of the camouflage selected on these vehicles. Over time, vehicles that have camouflage nets will receive proper coloring based on the camouflage selected too.
And finally, the texture of drop-tanks now correctly changes and corresponds to the selected camouflage that you’ve selected for your aircraft.
A point from the 2024 Roadmap has been implemented: custom tank sights! We’ve added a button called “Sight settings” to the Ground vehicle Battle Settings, where clicking this will open a new screen where you can customize to your heart’s content. Be it the sight itself, plus brand-new additions such as the rangefinder, turret rotation, sight field of view and shot readiness indicators to show in the sight — all features of modern tank sights. There’s a visual background that you can toggle, as well as see how it looks in thermal and at night. Full details in our blog here.
We’ve also refined helicopter damage models, with the addition of avionic systems, weapons control, night vision devices, countermeasure systems and radar equipment modules. For the AH-64s and Ka-52, new fully detailed damage models have been added. For all other helicopters, all systems are temporarily integrated into the damage model of a fuselage as a whole until a detailed damage model with separate modules responsible for their functionality are added. Overall this will mean less empty space in helicopters, and besides this, the damage model of tail tear offs on fuselage and tail impacts against the ground and other objects has been improved. We’ll be releasing fully-detailed dev blogs on these changes as well as all other Roadmap points soon.
Items marked with * will be added to the game in one of the upcoming updates.
That’s all for this post, but be sure to check out the full list of changes in the provided changelog, as there’s many bug fixes, improvements and additional vehicle changes not mentioned here.
Download the update and join the battle!
Comments (52)
Comments will be premoderatedPlayers with a Premium Account have been given an extra 12 hours of premium time!
"all modern South African ground vehicles have been given a dark green camouflage as an additional Golden Eagle unlock, ensuring those vehicles have a relevant camo option on forest maps." I think you've made a mistake here. this only allows these nations to have a relevant camo if players are willing to pay gaijin for the privilege.
Still waiting for detailed modals for Low to High tier vehicles so the LVT can stop being a black hole
what's with the sunglasses in cockpit view and how do I fix this???
i saw tornado 11.7 ids asst in german have something error when fly and it so suck me, can u check it gaijin
Happy about Mogador being put in for the French Navy, didn't see it on the list and so just assumed it was mostly the French coastals being put in which makes La Surprise kinda ironic lol.
I'm so glad the developers are listening to player feedback! For ages we have been asking for updated Air Sim/EC mode, better objectives, updated radio calls for modern aircraft, bigger maps, more maps in Air Sim, smaller teams, visible contrails on wings, more interesting weather and night battles for modern aircraft with NVM, ability to customize the HUD and remove the red/blue progress bar at the top of the screen and so on, so on... Gaijin: Here's some Chinese aircraft nobody asked for!
This is very sad update for heli. Now its very hard make some progres on them if you dont have ATGM. With close support when you take 2 shots from 7.62, heli is no longer combative.
Fix the bridges Gaijin, no one asked for this downgrade
why is f-111a at 10.7 it has aim-9bs it was so much more balanced at 10.3
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