- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Today we’ll tell you about the Pr.11451, a Motor Torpedo Gun Boat coming to the Coastal fleet tree at the end of the line for the USSR.
MPK Pr.11451: A Motor Torpedo Gun Boat for the USSR at Rank V
Features:
- Very high speed.
- Automatic 76 mm cannon!
- Good torpedoes.
- Hydrofoil.
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In 1984, construction began on a new type of small anti-submarine boat for the USSR. Project 11451 boats, thanks to their high speed, towed sonar array and powerful weapons, were supposed to search for enemy submarines. A group of several of these boats could very quickly move to an area for the chosen search, carry out the search and if necessary, quickly move to new coordinates. Despite the planned large series of MPKs, only two Project 11451 boats were able to be fully completed before the collapse of the Soviet Union.
Meet the MPK Pr.11451!
The Pr.11451 will be added in the Seek & Destroy major update as a new top tier Coastal fleet boat for the USSR. This amazing hydrofoil combines excellent weapons and very high speed and will be a good addition to the top Soviet naval lineups. Let’s have a look.
Coming in with a top speed of 120 km/h, the MPK Pr.11451 is driven by two gas turbine engines, has hydrofoils and can easily overcome shallow water. Thanks to this, this boat will be an ideal assistant when going for capture points in the coastal areas! It’ll be easy to be the first to capture points at the beginning of a battle, and it can quickly get into cover and evade shots. The general disadvantage of hydrofoil boats however, is that if you slow down in shallow water, you’ll probably end up getting stuck, so be careful here.
Alongside its agility, the MPK Pr.11451 also boasts excellent weapons. The main caliber of this boat is an automatic 76 mm AK-176M cannon on the bow, already known to you if you play the MPK Pr.12412 and 12412P. This gun has a good rate of fire, although not much less than the Italian Sparviero cannon. You’ll be able to pick from HE shells and HE-VT shells for use against aircraft or for quickly destroying the crew of enemy boats that are more open.
At the stern of the MPK Pr.11451 is a rapid-firing 30 mm cannon, as well as two rotary torpedo tubes with SET-72 high-speed torpedoes — 8 of these in total.
Because of its size, mobility and firepower capabilities, the MPK Pr.11451 is going to be one of the better Coastal fleet boats in the game. It’s going to be very versatile in battle by charging towards capture points and holding areas of shallow water, divert fire of destroyers and set up torpedo ambushes, and generally be annoying to aircraft. Be aware of your surroundings, and we’re sure the MPK Pr.11451 will bring you victory and pure pleasure in naval battles.
That’s today’s blog. You can look forward to this new boat in the Seek & Destroy major update, coming very soon. See you!
Please note that this vehicle's characteristics may be adjusted before being added to the game.
Comments (16)
Comments will be premoderatedYet another cold war ship fighting WW2 era PT-boats.... Great indeed
PanM90, If it's BR is the same as on the dev server (4.7) by that bracket it won't fight any WWII MTB's although it will fight some +600t TB's from WWII, But since in both modes anyone can use any ship of course it'll fight such vessels brought up in BR, Anyway it's no different to any other cold war vessel above 4.0 & like the other MPK's bar the large one it'll likely be easy to sink even from a WWII vessel.
PanM90, And another one for Russia as if they didn't have enough of them already
Yet another high power Russian coastal vessel that I'm going to have to face in my PT boats
Serious question: What's the point of this vessel? It doesn't add anything of value to the coastal mode, and Russian tree is already *stacked* - so... what's the point? There's so many other nations that would benefit more from the time and money spent on implementing this vessel.
thats so cool, i genuinely want to see krivak-class vehicles one day
"Shallow water domination"? Yeah, except when you get stuck on sand, if you are not going at full speed and the hydrofoils act like anchors.
Great, yet another 380,000 RP vehicles stuck on top of the tree. I barely do coastal these days, so my research there is very stagnant. Gaijin, please let us research coastal with bluewater ships, just like we can helicopters with tanks. Some nations I have fully researched trees, so my research goes nowhere. I cannot spade even a bunch of them, as that also would disappear into a black hole. Btw, a year later and we still haven't received research discount, if one tree is already resear...
How about instead of adding hydrofoils you make them able to actually turn? Because USS Flagstaff can't turn at all when at speed.
so since this PT-boat has an radar for submarines. might we expect them soon?
EmEmiEm, I wish that was a better indicator for it, but just remember how many ships are already in-game, which were also designed with anti-submarine capabilities. :P We've got tons of them. However, I would love to see submarine gameplay finally implemented. It was great fun during the event.
Aren't those torpedoes supposed to be guided torps?
Could we get a decal for the retirement of the SK60 yesterday for playing 3 games in the sk60 or saab-105's?
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