- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this section, we will talk in more detail about the work on improvements and fixes in the game from the past two weeks. Thanks as always for your bug reports!
If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.
Timber!
Is it a bird? Is it a plane? No, the tree decided to fly after it had been hit by a tank.
With sufficient acceleration, the tank made the trees forget about their mass and fly forward like blades of grass, and even spin around on their axis. It looked impressive, but it was too comical and, most importantly, unrealistic. So the reason for this behavior was identified and eliminated.
"Duck and Cover"
A plane with a nuclear bomb is approaching! The tankers continue the battle, and the pilots of all nearby aircraft fly to intercept to prevent an explosion... Or do they? Why is no one preparing for this most important event?
It turns out that the siren, designed to give a warning about the appearance of a bomber with a nuclear weapon on board, did not always work. How so? The person responsible for anti-nuclear safety was reprimanded, and the siren was put back into service and will no longer malfunction.
I shouldn't have exploded!
We've fixed a couple of cases where explosions hit tank crews when they shouldn't have.
The first case concerned the Challenger Mk.3 and Challenger DS tanks. The kinetic ammunition in the turret was not supposed to explode when hit, but time after time hits in the turret's cheeks disabled the tank.The second example relates to the T-90M. Its external explosion-proof fuel tanks should not cause damage to the crew when damaged, but due to a bug they did so.
One click less
We strive to make War Thunder more convenient in all possible situations. This time we paid attention to the vehicle purchase window.
What if you don't want to allocate a crew at that time? For example, if your purchase is only an intermediate link on the way to a truly desired technology. We have added the ability to purchase a vehicle without choosing a crew. This way, you can save yourself a click and move on to further purchases faster - you can return to the personnel issue later.
That's not all
You will find a complete list of improvements in a separate update log. Errors in the description of some armored vehicle modules have been corrected, the “spades” icon will no longer appear on vehicles for no reason, and the window for opening the Tool Box has become more beautiful.
All updates and their change-logs can be found here.
Once again, many thanks for all your bug reports that you submitted using our special service.
Comments (12)
Comments will be premoderatedChaining the Type 81(C) to 11.3 has to be one of the worst changes in a long time, So Gajijn is sayin its closer to a pantsir only a 0.3 difference with radar, guns and 20km range than it it so a Strella one full BR lower. This one can´t hide the bias
flying trees are funny, why fix that?
_Wilczur_, We were afraid that flying trees might not appeal to bóbr.
_Wilczur_, BOBER!
Would have been nice if you guys had not made it when you buy Toolboxs they Auto open them all THANKS for ruining the Fun
Aww so i cant ram a tree with my ab 41 and see it getting yeeted to the d point
Honestly I think the added option of purchase vehicle now & add to crew later is kinda weird. There wasn't any need for it and the extra 3rd option feels crowded, if that makes any sense... just keep the old style, remove this option.
So the nuke siren works?
First vehicle unlocked I selected to pick a crew later... Was still asked to pick a crew
How about reverting changes made to buying and opening of toolboxes? It takes forever now; and only being able to buy 10 at a time and having to open them as you buy is so slow. Before I could buy and open 200 in the time it now takes to buy and open 30.
Submit a complaint