- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
Firstly, we would like to extend our sincerest apologies to each and every one of you. We deeply regret the fact that our actions have let you down, and that we have failed to adequately address the concerns you have voiced over time. We share your passion for the game, and it pains us that our decisions have not lived up to your expectations.
Over the past week, we've been diligently analyzing the feedback you've provided. We acknowledge and agree with your concerns regarding the balance of the economy (Silver Lions and Research Points), as well as modification research. We have therefore prioritized addressing these issues as our immediate concern.
We are in the process of creating a plan to tackle these problems. While we have made some initial progress in understanding the scope of these issues and potential solutions, we anticipate providing a more detailed roadmap by the 14th of June.
We understand the urgency you feel for changes to be implemented, and we assure you, we share your eagerness. However, given the scale and complexity of a project like War Thunder, some time is required to ensure that any changes we make are both effective and beneficial to the player experience.
We are also continually reviewing the vast array of other feedback and suggestions we receive. Rest assured, these are important to us and will be addressed, but at this moment, our first priority remains the game's economics and progression.
We are truly sorry for the disappointment and frustration that we have caused. We commit to you that we are doing everything we can to improve the game, and regain your trust.
Thank you for your understanding and patience during this time. We value your continued support and your dedication to the game we all love.
Comments (730)
Comments will be premoderatedThat's one small step for gamers, one giant leap for War Thunder.
i can't believe it, an actual step in the right direction, can't wait for the roadmap and what the future holds
The only guy that knows what he's doing is the basement guy doing wt yt shorts~ words are only words~
We all agree WarThunder is a great game. The point is, even if ure playing the game just for fun and not for progress youre going to be pressure by now, as to really make money is hard. Im not talking about being able to afford repair costs (as they went a long way down), but with them the SL multipliers also dropped. For the average player theres no big difference, but a good player earns way less: The lowered repairs dont matter, as he doesnt have to repair, but he gets less for usefull action
This are some good news, it seems like they finally got the point....
Yes thank you Gaijin, i thought you were giving out silence treatment to us but this news look really sincere and not deaf tone like the previous was. I will revert my review after seeing the change because this game is really great if it wasnt for this kind of issue.
Aloo Aloo why I don't see my comment ?
Because it takes time to read through all of them ;)
Can we see some steps towards new approach in getting feedback from the community? Open rules of selection for things that get passed to devs and no throttling of issues like it is now? Most of valid suggestions rot in the suggestion section for years without any information from moderation about the chances to get passed as feedback to devs, and it's not the moderators who should decide whether suggested improvement is okay for implementation or not.
If your suggestion is created to fits the rules, it is only up to your idea and community activity to pass it further.
It's nice that you finally admit your mistakes, I hope the problems are resolved. You know that the problem is not the things that came with the latest updates, but the changes that have been made for a long time. As players, we're tired now, it's crazy not being able to complete a tree in 1500 hours. If we can't come to a conclusion anymore, I will regretfully quit the game. As players, we do not lose anything, there are other games too, you guys will go bankrupt and it will be bad for you.
Good first step in the right direction! I applaud you for acknowledging your bad decisions.
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