- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Dear players,
Firstly, we would like to extend our sincerest apologies to each and every one of you. We deeply regret the fact that our actions have let you down, and that we have failed to adequately address the concerns you have voiced over time. We share your passion for the game, and it pains us that our decisions have not lived up to your expectations.
Over the past week, we've been diligently analyzing the feedback you've provided. We acknowledge and agree with your concerns regarding the balance of the economy (Silver Lions and Research Points), as well as modification research. We have therefore prioritized addressing these issues as our immediate concern.
We are in the process of creating a plan to tackle these problems. While we have made some initial progress in understanding the scope of these issues and potential solutions, we anticipate providing a more detailed roadmap by the 14th of June.
We understand the urgency you feel for changes to be implemented, and we assure you, we share your eagerness. However, given the scale and complexity of a project like War Thunder, some time is required to ensure that any changes we make are both effective and beneficial to the player experience.
We are also continually reviewing the vast array of other feedback and suggestions we receive. Rest assured, these are important to us and will be addressed, but at this moment, our first priority remains the game's economics and progression.
We are truly sorry for the disappointment and frustration that we have caused. We commit to you that we are doing everything we can to improve the game, and regain your trust.
Thank you for your understanding and patience during this time. We value your continued support and your dedication to the game we all love.
Comments (730)
Comments will be premoderatedGOOOOOD. This is what we need to hear. No more being tone deaf towards players and their concerns. This still needs to be met with a hint of skepticism until we see more information on June 14th. But everyone should be cautiously optimistic about this.
its not that hard to change atleast one thing immediately so i dont really falling for this parents tactics
Thanks for listening to your players, if your looking for tips for extra profit you could make a separate type of talisman that would reduce the repair cost to what you would get in a premium.Like 4500SL-6000SL. Just a Thought.
Now thats better, A good step in a better direction. However after after almost 11 years i have a healthy skepticism with you. Im hoping for the best cause i really want you to be good and succeed in a honorable and good manner. I want Warthunder to grow into something better for another decade to come. Want my friends to come back and play after about 40 of them have abandoned the game out of frustration. I will not play or support again until i've seen a good change. But hoping for the best o7
This is a step in the right direction. But honestly, it is not only about the economy. It is also about events and premium vehicles in general. Events used to be easier, cheaper, and allow for error, something even the Andryusha event did not.
Thank god finally!! also don't forget the optimization for all platforms, I don't want to see any frame drop anymore when trying to shoot down enemy planes, for God's sake don't forget to fix this too while you guys trying to fix EXTREMELY BAD ECONOMY.
thank you for the sincerity and transperency.
I'm cautiously optimistic with this. I'm pleased to see a positive and affirming statement, especially in light of other recent events. I hope special attention is given to the recommendations from Tim's Variety on YouTube as they're extremely reasonable and well explained. If each of his points are taken into serious account, I will gladly leave a glowing review for the game. Nail all 10 and I'll bet the players figuratively fellate the game to the heavens.
Hopefully what you have to present on june 14th is worth the wait and is the significant economy changes the game needs, such as standard repair costs no based on stats, and stand rewards for both RP and SL, 1 kill = x amount.
Thank you, I'm eager to hear what solution will you come up with. But for now it finally feels like a step in the right direction.
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