- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
A little sneak peek of the new visual and physical improvements in War Thunder aviation that will be introduced into the game with the upcoming Sky Guardians update!
Updated vapour cone effect
We have improved the vapour cone effect that can be seen at transonic speed of the aircraft due to the local pressure gradient. Look how realistic it is now!
New contrail and flow separation effects
The game will have a new effect of the contrail left by the running aircraft engines, the new contrail is visually longer, more distinctable and “fluffy”. Another improved effect that every pilot is familiar with is the wingtip flow separation effect. It may be observed as a long vortex cord from the wingtips during manoeuvres. Physical turbulence has been added to these effects, which makes them more varied and authentic.
Ejection seats
Beginning with the Sky Guardians update, we are introducing the mechanics of ejection seats for aviation of the later periods. This is a purely cosmetic effect, but beauty and authenticity are important components of the gameplay. So, the animation of the ejection seat operation includes a series of successive events: the cockpit canopy is torn off by pyrotechnic charges, the effect of the pilot's seat being ejected from the cockpit, after which the seat is disconnected from the pilot and the rescue parachute is triggered. At the time of the release of the update, the new mechanics will work for most rank VIII aircraft in the game.
Damage effects
Our designers also made a few enhancements to the visual and physical effects of damage to War Thunder planes. Visual effects of shrapnel damage were added to the impact area when aircraft surfaces were hit by proximity fuse munitions. Hit marks from small calibres (20mm and below) HE shells have been improved as well.
When an aircraft is on fire, you will now see dynamic effects of burning and tarnishing in the centre of the fire.
The effect of the aircraft's collision with the ground has also improved - now a physical effect of earth particles and dust thrown into the air appears at the collision area. This is how the new effects will look in the game.
Comments (69)
Comments will be premoderatedAmazing new effects, now all we need is the high G vapors on the wing surfaces.
THIS! And, we need new jet fighter pilot models; right now, the pilot models are wearing 1950s flight suits. They are desperately needing upgrades.
this is exactly what I want too, but it would probably require a lot of modeling and it would be distracting for the players since the vapor cone is also distracting
Nice, now this is a good one.
Wow! Give your gfx team a raise! These updates look absolutely incredible
all looking great but.. wheres the wing vapor when turning at high speed with jets?
Great, now vapor cone is a vapor pyramid and now blocks 100% of the vision. And we still don't have flow separation for wing roots. Why?
The new supersonic vapor cone is really obtrusive and doesn't build up over the nose of the aircraft like the previous model, making it harder to competently play around those speeds with good situational awareness, and lacking the realism of the progression of a vapor cone present in the current live version. I'm personally not happy to see this change whatsoever.
I think it look ugly (i mean not in game i think it's the same in real life)
Looks great, nice job!
The vapor cone effect is the most anoying efect in game! Realistic but very distracting, especially when you are in a fight.
and where does the water vapor on the wings of the planes remain? :D
Will there be plans to add this to earlier aircraft, such as the piston driven J21, which essentially pioneered the use of ejection seats
I want to see it for the Do 335, where the back prop gets blown off and the whole aircraft splits in half so the pilot's seat can slide out the back of the cockpit.
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