- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Set the injured free?
No way! Now, airfield anti-aircraft guns won’t stop shooting at the wounded and disabled enemy aircraft that are still able to fight even with a wing off. A crippled vulture is still dangerous, so let the shells from AA guns nail them for sure!
Vehicle service
For this digest we focused primarily on servicing war machines. Still there are over 2,000 vehicles in War Thunder and some of them require attention.
For example we have added separate 82mm launchers and 132mm rockets for several vehicle models of the Il-10. Separate bomb drop for Swedish A32A and also we have improved the armour plating for the pilot headrest of the Japanese lineup - Ki-84 ko, Ki-84 otsu, Ki-84 hei.
Also we have corrected the firing angles of the defensive turrets for a number of vehicles such as the Il-10, which we already described above and Japanese “crocodiles” - H8K2 and H8K3. All of this of course according to the historical documents some of which have been published by different attentive players.
USS Raleigh and USS Detroit received a wider angle of fire for their casemate cannons (these are those that are located in limited, usually inboard, locations on a ship). In addition, in their case it is the main calibre, so don’t underestimate this bonus.
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.
Comments (42)
Ghost shells are still a problem
I'm no expert, but i'm sure it's server side. At one of my ghost shells, when it went through the enemy tank, i even asked the player, if i did fire from his perspective. He said he didn't see me fire my gun at all. In other words: The game integrity is nonexistent and the servers are kinda broken.
FazekasPK, They don't care. The income from this game is enough to provide better servers and thus better experience for players, but they literally don't care. They act like everything is ok, while completely ignoring players complaints. They tell you to file a bug report, but they still won't listen. It's there just to close your mouth. Unless they want something changed, it's going to stay the way it is. They think they know better, but sadly, they don't. Stubborn game development company.
And when will the servers be fixed, or upgraded? We have constant packet losses, server lags, unusually high pings. I experience it ONLY in this game, so on my end there is no connectivity issue. ...and when will Gaijin hire some competent map designers? The current ones are kinda... "special". There is so much wrong with the maps, that it would fill a medium sized A4 page-size book to write down all the errors and design flaws.
Please submit valid bug report on forum. We need to have examples of games with issues. It's not same for everyone. I do not get any issues with PL or Ping in my battles (EU, playing on EU, RU and NA)
Stona_WT, How about EU server with 200 ping???? Got 3 battles in a row on this server located god knows where???? How on earth can this thing even exist in 2021 ??? Its well known ,there is server somewhere very far from central europe ,yet it still connects players there, so NO its not my connection problem(optic cabel 500/200) WAKE UP OMG.
Gaijin, please... Focus on the major issues of the game. For example: Ghost shells, unbalanced vehicles, compressed BRs, bad servers etc...
can u do something about ai AA on the map its annoying
?
Stona_WT, Sometimes 1 hit and your plane is on fire...so much fun -_-
You guys need to upgrade the servers. Ever update the servers get a little worst. I know that the game is multiplatform, but the constant PL is not even funny at this point.
>airfield AA who will no longer ignore some heavily damaged planes..... i smell war crimes here
Na, the warcrimes are those caused by people who intentionally "kill" themselves in a flyable way just so the AAA ignores them and they can wipe out everyone on the runway. Or in some funny instances, land on the enemy runway and use their tail gunner to finish people off.
Could you please fix naval by bringing back the old HUD. The new one is an absolute cluster****.
lol the new one is better than the old one IMO, except for not showing the raw orientation of your guns i think it is a fully positive change.
So what's the deal with the SARH missiles tracking targets despite them dumping chaff?
Chaff only prevents a radar lock before launch, post launch the small FOV and PD receiver in the missile almost always filters away the chaff and continues tracking.
FlareFlo, Even when the radar locks onto the chaff and the missile still continues to follow the enemy?
"Japanese “crocodiles” - H8K2 and H8K3."... I'm 95% sure you meant "porcupines" there.
There is a bug about Mig-23's radar:The IFF don't work in sim mode
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