- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In the next major update coming to War Thunder, the Japanese ground forces tree will see several highly anticipated new additions and changes being implemented. In today’s devblog, we will showcase some of the most notable changes coming with the upcoming major update - let’s have a look!
New Variants of the Type 74
Coming as part of the next major update “Direct hit”, seasoned tankers may rejoice as new variants of the popular Type 74 make its way to the top ranks of the Japanese ground forces tree. Specifically, the current Type 74 in the game will be updated to the Type 74 E, while the earlier modification - the Type 74 C - will be introduced to reinforce the Japanese high tier lineup. As a result, the combat endurance of Japanese tank commanders should increase as they get the chance to bring more vehicles into battle!
Additionally, we also plan to update the ammunition selection of the Type 74 series, including that of the STB-1 prototype. While the Type 74 E will retain most of its current ammunition selection, it will lose access to HESH rounds. The STB-1 on the other hand will retain its subcaliber and HESH rounds, but will lose the option of carrying HEAT rounds. Lastly, the new Type 74 C will form a middle ground between the two existing modifications: it will carry the same ammunition as the STB-1 but will also have access to a more powerful HEATFS round which tankers will be able to unlock as they gain experience using the vehicle.
Reinforced SPAAG Line: Welcome the M16 & M19
Apart from new additions to the top ranks, we also plan to introduce two new vehicles to the low and mid ranks of the Japanese ground forces tree, specifically its SPAAG branch. Already familiar to American tankers in particular, their Japanese colleagues will now also receive access to the well-known and no less deadly M16 and M19 SPAAGs. These will bolster the strength of the Japanese SPAAG line at ranks II and III, respectively.
With these two new additions we strive to make the progression through the ranks of the Japanese SPAAG branch smoother while at the same time offering tankers more adequate levels of anti-air protection at each rank. Beware pilots, the Japanese mobile air defences just got stronger!
Additional Camouflage for high-rank Vehicles
Last but not least, fans of Japanese ground forces will have one more new addition to look forward to in the next major War Thunder update. Namely, we plan to introduce an updated default single-tone camouflage, as well as two-tone patterns to all JSDF vehicles, thus giving tankers the option to outfit their favorite Japanese high-rank vehicles with a fresh coat of paint! Quite neat, isn’t it?
These and many more new additions and improvements await you in the upcoming major update arriving soon to War Thunder. In the meantime, make sure to stay tuned to the news to find out what other exciting new content the next major update has in store for you. Until then, happy hunting tankers!
You can greatly speed up the research with:
- Type 74 mod G/Kai (Rank 6 Japan);
- 2000 Golden Eagles;
- Premium account for 15 days.
Comments (104)
nice i can kill more japanese tanks and aircraft, im happy
Not according to your stats
Superb! These kind of additions and improvements to the Japanese Army Tech Tree were long overdue. Good stuff, Gaijin. Please keep 'em coming!
Begs the long overdue question, why bother having individual nations? Why not choose tanks from different nations for battles? Esp when you fight a hotchpotch of different nations? There should be a historic mode and also a world war two limit mode where you only fight vehicles made/fought in WW2. Not Me262s v Sabres.
A historic mode could make it strictly vehicles that that nation used at that period. If the Japanese tree is allegedly harder well thats just more of a challenge, deal with it.
Is the STB getting its BR lowered to compensate for losing its HEAT shell?
500 characters doesn't allow for all I would say, so I'll just say thanks, for all the early mornings or late nights sitting at desk's strewn with cold cups of tea or coffee, and food wrappers, scratching at an unshaven face, trying to make educated guesses from blueprints, test printouts, and black-and-white photo's, as to how all these tools of war looked or performed. The playerbase should perhaps realize how little remains of all that was built so long ago. Thanks, Dev's.
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