System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range #213
Attention! Outdated news format. Content may not display correctly.
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of History: Drone Day
- Tactics & Strategy: attacking maneuvers in air duels
- ... and Metal Beasts: the American Super tank
The War Thunder Team
Read more:
Comments (24)
stock apfsds when
North American Bronco.....when????
Hopefully Soon. The change to all Stock HEAT was a decision the community hates.
nice video gaijin! i really liked the metal beasts. but can we talk about stock APFSDS and/or RP cost reduction for top tier tanks?
More like major increase in both RP and SL gains overall for tanks tbh... It's just abysmal and a loss of SL to play tanks, even if you have an awesome game you just don't get anything, even with premium...
I reckon people will not stop complaining until Gaijin reverse ADFSDS removal. Sometimes, it's wise to just admit Gaijin you made a wrongful judgement and reserve the change. Gaijin needs to listen to the community since they pay for the game (premiums).
I reckon you're a new player. Otherwise you would know that Gaijin listens to nobody, paying player or not. THIS IS WARTHUNDER!
OCanada, Not true. We got the Pay To Win extra crew and FPS killed. We got reductions to Parts and FPE. We got Thermal Sights. Keep pushing and we can get this changed too.
Quite some info lacked on the story about runaway (not rogue) drone. As far as I know only 15 rockets were discovered that didn't detonated as expected, as well as the runaway plane already flew over multiple towns and over L.A. Rockets didn't caused damage to town or anything, it caused bush fires, burning 61ha down, set fire to oil sumps, series of fire near park in Placerita Canyon. Some landed near the city of Newhall, and many landed in the Palmdale, which were last set of rockets.
Are you kidding!? Gaijin didn't practice due diligence in their research!? You must be kidding, that could never possibly happen...
stock apfsds when?
never
Gaijin... are we ever going to talk about enduring confrontations again or SQUADRON battles? I have waited over a year for an air realistic EC and its almost been a year since we had our last ship EC... not to mention there is not one video talking about squadron battles at all and it is clearly part of the game but its always avoided why?
Stock APFSDS when?
Need I remind you the M48 is a MAIN BATTLE TANK along with the M47??? does the R&D team not pay attention when they look these things up?
Where are the new devblogs? :0
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