System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range #205
Attention! Outdated news format. Content may not display correctly.
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of History: a bad ride that is still better than a good walk
- Challenge: jumping on tanks! Wait, what? Yeah!
- ...and Metal Beasts: a new promising deck-based aircraft
The War Thunder Team
Read more:
Comments (20)
Naval rewards need to be at least doubled ASAP before we lose more players.
Gaijin, I love this game, but you HAVE to add much larger maps that are exclusively playable at top BR. Driving around in a M1 Abrams or T80 on "Berlin" isn't even remotely fun. It would also make it more challenging for air support to locate ground targets. Spawning in a 2a5 only to be killed basically immediately by a helicopter (and then having to pay a very high repair cost) takes all the fun out of playing top BR. On smaller maps, helicopters and aircraft are very overpowered.
comment to @*datflyboyy, in addition to larger maps perhaps have some large scale battles for low to mid BR which have way more players than usual battles
agreed! i think there should be like "operations" modes, that have various objectives, more players, and stay more true to what types of vehicles actually would have faced each other on battlefields historically. so that a BMP doesn't face a tiger tank..
The Secondary Weapons menu is kind of frustrating. I will select my loadout and enter an air battle only to find out that the weapons I chose aren't there, its the previous weapons...This happens in all the battles, whether Arcade or Realistic....Its really kind of maddening, to the point that I have to recheck the loadout when I enter the the map, before I enter the game. I admit that it only takes a second or so. But, after all, its war man, and every second truly counts when you are in it.
In regards to weapon selection menu, I like the idea, it makes the loadout selection easier. However it looks too cartoonish in my humble opinion and doesn't fit the game style. Can you keep the current format but improve the icons?
Define "cartoonish", they look fine to me. also the weapon selection should let us make custom loadouts, it's still very limited right now
ExtraHostile, it is the same as it was before the change, all they did was change the wrapping paper, geez gaijin some of as are not stupid , your new wrapping paper would be nice if we could change the load outs... also when will we see a fuel. slider option rather than this preset fuel system, i dont want 5 min fuel or 20 or full tank of 24min i want to set it to what i need depending on the mission like 12 or 13
Give all players sales at the same time. Quit being so one sided on hating console peasants. Thats 2/3 the community your leaving out :/
You realize just because 2 of the 3 devices that plays Warthunder are consoles, the playerbases arent a 2 /3rd ratio.
You should be ashamed of your last QandA, you answer without giving us a proper explanation, BR COMPRESSION IN NAVAL FORCES IS HORRIBLE, try fixing it, try caring about it, its horrible now, you should PLAY YOUR OWN GAME, then come and answer our questions properly, dont increase repair costs based on statistics without analysing it, fix the BR compression in the game, we are ALL TIRED, please be humble.
can you explane how the combat flaps work in the etendard
Would you consider adding the Boulton Paul "Defiant: or the Blackburn "Roc"?. They are fighters without any forward facing guns but a quad turret on the back instead; the British take on Schräge Musik. Sounds bad, but they built over a thousand of either, so there must be a good reason for them. I'm sure it would appeal to people who like a real challenge! That's a premium I would buy!
Willies jeep with 12.7mm AA in the back is what i would pay for
I remember reading somethere that the turret could be fixed forward.
Please can you ask the devs to at least double the number of current presets.... there are no where near enough for all planes, boats, helicopters and tanks and their BR's... pretty please :)
What presets?
There are enough room to create lots of presets...
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