- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
World War scenario: Battle for the Fulda Gap
Commanders, we are preparing for the new season of World War mode, dedicated to the Cold War period and Arab-Israeli conflicts. This intelligence data on one of the new scenarios will help you to make your squadron and its vehicles ready for the upcoming battles. The operation begins in July!
World War mode in War Thunder is represented by Seasons that include various scenarios, years of operations, available vehicles and theatres of war. The squadrons and players that take part in battles and Operations will receive (besides the usual battle rewards) special prizes for participation, and the best squadrons and players will receive special valuable prizes after the results of the day and the Season - they are unique for each Season. Learn more on WT Wiki.
Alternate history: “Battle for the Fulda Gap”
One of the possible directions of the Soviet invasion into Western Europe was considered a wide lowland area between the mountains of the federal state of Hesse, Germany. This area was designated by NATO military ‘The Fulda Gap”. The lowland was well suited for the operation of a large scale armored group, the main gambit of the Soviet military doctrine in a possible war.
The strategists were right. July 25th, 1985, the USSR initiates a large-scale border breakthrough in the Fulda Gap region, heading towards Frankfurt am Main to capture the financial centre of Germany and establish a foothold for the invasion into Western Europe.
Tasks for the sides in the conflict
These conditions are important for squadrons that enter the operation according to the described scenario.
USSR
- Capture 2 sectors C6, D6 (Frankfurt am Main) within 2 hours.
- Capture at least 78% of the sectors within 2 hours.
- Prevent enemy superiority in number over vehicles 2.5 times.
Germany
- Hold at least 1 sector from C6, D6 (Frankfurt am Main) for 2 hours.
- Hold at least 23% of the sectors for 2 hours.
- Gain superiority in numbers over vehicles 2.5 times.
Operation vehicles
The vehicles specified below will participate in the battle for Fulda Gap. The final vehicle choice depends on their presence in the army which is entering the battle.
USSR
Main battle tank
- Т-55А ★
- Т-62
- Т-62М-1
- Т-64А (1971)
- Т-64B
- Т-80B
- Т-55АМ-1
AFV
- BMP-1 ★
- BMP-2
- Shturm-S
SPAA
- ZSU-23-4 ★
- ZPRK 2S6
Helicopter
- Мi-24А ★
- Мi-24P
- Мi-24D
Fighter
- МiG-17 ★
- МiG-19PТ
- МiG-21F-13
- МiG-21SМТ
- Su-7B
Germany
Main battle tank
- Leopard I ★
- M48A2 G A2
- KPz-70
- Leopard A1A1
- Leopard 2K
- Leopard 2A4
- Leopard A1A1 (L/44)
AFV
- JPz 4-5 ★
- RakJPz 2
- RakJPz 2 (HOT)
SPAA
- Gepard ★
- FlaRakPz 1
Helicopter
- UH-1D ★
- BO 105 PAH-1
- BO 105 PAH-1A1
- BO 105 CB-2
Fighter
- G.91 R/3 ★
- G.91 R/4
- CL-13A Mk.5
- CL-13B Mk.6
- F-86K
- F-104G
Even if the participants in the battles don’t have the vehicles presented in the army vehicle group, they will get the group basic vehicle (★), this is always selected in the crew slot by default. All vehicles, including group basic vehicles will be given out with fully researched modifications with the level of training of the player’s crew.
Don’t miss any new devblogs where we will discuss more about the highlights of the upcoming World War mode season!
The War Thunder Team
Comments (210)
Pretty interested in this World War Scenario since I live in that particular area :)
hope there will be something better than the USS Phelps this time
The phelps is one of the best destroyers wtf u smoking
Please list the maps involved. I assume one of them is Fulda Gap, but what are the rest? Frankfurt-am-Main will be fought on Berlin map maybe?
Pretty sure Fulda was the USA sector...not the German sector....
"Alternate history" :)
Interested in trying this out! But i feel like the USSR have a superior list of vehicles: T80 vs Leo2a4, Tunguska vs FlaRakPz1, Mi24P vs Bo105 and Mig21smt vs F104g. G91r3 will make a good groundstriker though!
No, against a 2S6 a g91 r3 is useless on the other hand, adding France on the German side will balance with the Mirage IIIC and the Gazelle Sa 342 M (Gazelle and Mi-24 P are equipped with AA missiles but not the Bo 105).
Leo 2a4 is better than T 80 in most situations, but with markers like in arcade idk if the mobility of leo will have a big effect like in realistic.
Could you set this mode for SB this time?.... Think Strategic&Tactic level, unbalanced battles, complexity, team coordination are mainly simulator players taste (like me)... I know that balance these kind of events is nearly a mess (to satisfice all, and statistical prizes reasons...); but what about to open previous seasons to "custom battles" (inter-squadrons meetings I think), and the possibility to set several WWM options on start for desired game taste and balance?
Reasonable creation restrictions to avoid server overload could exist...
Please tell me it's not an arcade mode event... These arcade modes are depressing. I feel my neurons committing suicide every second spent in Arcade mode. And what are the rewards? Do we win some special vehicles? Are they good? Or just some awful tanks we will play once or twice before throwing the gloves? So many questions.
I like the fact that you're giving everyone spaded vehicles! You should do the same in tournaments!
Air Enduring confrontation please? That was the most fun mode I played,I still make realistic custom EC battles but I dont have friends
You guys remember having 64 person Sim EC? or even RB EC?
Submit a complaint