System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range #181
Attention! Outdated news format. Content may not display correctly.
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of History: a brief history of the Swedish aviation industry
- Map Guide: New Zealand Cape
- ...and Metal Beasts: a top-tier Soviet fighter
Read more:
Comments (37)
Can we expect some spawncamping fixes for air AB? It literaly became unplayable with 2-4 spawncampers per game. I don't want to spawn and be sent right back to my maker 10 seconds afterwards and what's worse i can't even fight them when they have 2km of energy advantage...seriously, nobody likes that.
Hey it's me from the future, only in bare 6 hours i got stomped by those abusing *****s again In the name of community Gaijin, FIX...YOUR...GAME
Adapt or Die - USMC
Very nice! Also could you please expand the BR further than 10.3 and folder the tank trees, so new player can get quicker to preferred vehicles they what to focus on?
I agree, but could the foldering not be limited to tanks but also include aircraft? If a dev reads this then watch this video. You might even agree with it. https://www.youtube.com/watch?v=lqE3vJxPKe0
Gunship, that would nice! Also if they seperate the WW2 tech from the Modern Tech.
I like how my comments with genuine constructive criticism, although a little rough at times are just getting deleted.
welcome to the free speech of Gaijin
Yeah being spawn camped is one of the most annoying things ever, but yelling and cussing at the devs about being spawn camped isn't constructive criticism. Offering both positive and negative valid opinions and possibly suggestions on how to improve is.
Would be nice if kids stopped whining for personal advantage and focused on larger playability issues.
speaking of playability and whining it would be good for the player base IF Xbox actually had access to SB (simulator mode)
RogueStarONE@live, Are there really that many people who want to play SB? though it does seem like something that should be fixed, though perhaps a low priority if there aren't that many players requesting it.
Devs please watch this video: https://www.youtube.com/watch?v=lqE3vJxPKe0
Devs, please watch this video: https://www.youtube.com/watch?v=lqE3vJxPKe0 I have been with the game for SEVEN years, and am a regular player with about €100 spent on the game, but i dont have a single tank above 8.0 or any aircraft above 7.0. And that while being in the top 20,000 of best players and being top of the team quite often, and having over 2500 hours playing. Please, I should be able to get at least 1 nation in either ground or air to top tier.
I've been playing a few years myself and have all the top tier tanks in the German tree, never spent a penny, just keep up the grind!
there honestly isnt a grind problem, i play this game since late 2013 / early 2014 and have over 1000 vehicles, just play ( btw RB and SB give more rewards then AB . . AB is 100%, RB is 130% and SB is 150% )
why cant presets be opened when getting past or at rank 5 in naval? And why cant we buy presets for GEs? Also, why even make getting 10 presets so hard? The give extra options for vehicle loadouts which with the addittion of naval and helicopters limits a player too much. Not playing tanks much at all, and very little aircraft time, I dont play helicopters at all, but, it would still give me the options when I do, rather than spending millions of SLs to make the changes. Open up for naval rank 5
I predict a Significant reduction in console revenue $tream to Gaijin... No Xbox crossplay / Sim mode = No money from me! NAPM (Not A Penny More)
hmmm, think about this a moment, youre a demographic of ONE in a ten million account game...
ZGB33, We will see...? then again the numbers are confidential and will not be released... It's clear to me that we do not achieve 10M users playing a month... Happy to consider spending more Xbox money when we or even IF we achieve PARITY with PC/PS Until then NAPM (Not A Penny More)
hey there, when can we hope of getting ground tree remastered ? Foldered to reduce meaningless grind throu 3~6 of same tank with diffrent variations, change br of some tanks since they perfom much better/worse since ammo calculation change.
There have been some BR changes since the ammo calculation changes and they did remove some tanks from the German tank trees that are no longer playable (oh how I missed the days when the Maus was king of armor) so it looks like we may see some changes in terms of reducing the number of vehicles that must be researched to get to the higher ranks. Though I don't now why they removed the Panther II and not the one of the other Panthers such as the Panther F or Panther D.
I agree foldering is an interesting concept that I have seen gain traction recently. But for me the problem that I have is that the progress is too slow, or held up. Held up when in a match that you kill 6 tanks you get maybe 2k more SL than if you were to hole up and rack up maybe 2 kills. The pain is less on Air RB. All because tier 4 and above those repair costs, or the model itself, strains you to play more while earning less. Look above to that example above. Not an anomaly but a frequent..
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